Where controllers continue to innovate, certain other concepts have hit shelves that were meant to either introduce or surprise. Below is a list of some of the strangest controllers that have been a part of gaming history. While some seem airy and others reasonably faze, they all represent how far game companies have grown and how they ‘ve dared to be different .
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Resident Evil Chainsaw Controller
Resident Evil 4 was easily the most innovative entrance in Capcom ‘s zombie-killing franchise. not only did it redefine the franchise ‘s gameplay by introducing new enemies, but it besides introduced a brand newfangled restrainer type by NubyTech products. The fresh accountant was based on the chain saw that the Ganados carried with the classical jaundiced and loss color schemes .
The control ‘s awkward supreme headquarters allied powers europe and design meant it worked best as a novelty, but with a ripcord and chain saw phone effects, it made for a sin of a novelty. The control shipped in a collectible box that called back to the game ‘s dirty cabin windows, allowing owners to proudly display it when not in use. As a refilling for a restrainer, it falls short, but the bangle makes it a must-have for any Resident Evil winnow .
Dragon Quest Slime Controller
The Dragon Quest serial is one of Nintendo ‘s most iconic and wear franchises. For 2005 ‘s Dragon Quest VIII : travel of the cursed King, famed hardware manufacturer Hori wanted to celebrate in a special manner, with the conclusion leave being the ill-famed Slime restrainer. When facing up, the control resembles the bet on ‘s iconic blue Slime foe. however, when held top down, the Slime reveals a full put of PS2 controls .
The Slim control is a fresh concept that fans love, but the bellied, attack blueprint is n’t ideal for most players. still, the invention has proven to be fabulously popular ; Hori has revisited it several times, most notably releasing a Switch-compatible edition alongside Dragon Quest XI S : Echoes of an Elusive Age ‘s passing. The latest version includes a display stand and crown, making for an adorable display .
Gemini Industries Fleshy Freak PS2 Controller
Gemini Industries had a stove of odd controllers that shipped on the PlayStation 2, but of the three possibly none were stranger than the Fleshy Freak control. Its product description claims that the design is meant to be a mix of flesh and engineering and looks straight out of a horror film. The restrainer even has a crimson cord to replicate a person ‘s artery, which works well alongside the patchwork bark graft that ‘s stitched to its front and back, making up its torso. The faces on the control ‘s arms may not be perfect for everyone, but its eight-way directing pad and pressure-sensitive triggers show that this faze accessory is made with vogue and meaning .
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Phantasy Star Online Keyboard Controller
Nintendo has never been afraid to push the boundaries of what is possible in video games. A prime example of this is the 2002 ‘s ASCII Keyboard Controller for the Nintendo GameCube. The massive restrainer was explicitly designed for Phantasy Star Online Episode I & II and was meant to bridge the col between on-line and console gambling long before it became the average, even changing the standard restrainer layout by moving the start button to the leave side.
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unfortunately, while it ‘s not a poor keyboard, its massive plan and game exclusivity put it on borrowed time ; on-line bet on on consoles was still in its infancy in 2002, and on the GameCube, it was practically non-existent. That being said, while it did n’t last beyond the GameCube, the ASCII Keyboard Controller helped set a precedent that would be seen in future cabinet generations ( but far more compact ) .
Tony Hawk Ride Skateboard
The Tony Hawk games have constantly done their best to provide an experience that is angstrom immersive as it is entertaining. As virtual reality technologies began expanding flush further, the trade name joined in on the motion by creating a skateboard that functioned as a accountant. Tony Hawk Ride aimed to let players experience the exhilaration of skateboarding from the comfort of a be room, thanks to a board that utilizes sensors to control a character ‘s movements .
theoretically, the restrainer lets players startle, ollie and grind without any of the real-life risks of skateboarding. however, the control scantily functioned, with Tony Hawk Ride receiving blue scores because of its miss of functionality. A follow-up, Tony Hawk Shred, worked better but by then it was besides late ; Shred reviewed even worse and the attack at a physical skateboard peripheral was done .
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CBR Features Writer Nick Brooks has been writing for over ten years about all things pop acculturation. He has written for other sites like Animemojo.com and Gamefragger.com. When not writing you can find him with his cover girl girlfriend, cook, reading comics, or collecting any new Star Wars Black Series, Marvel Legend, or Transformer. For more of his thoughts on pop culture control out his blog, The future Panel with Comic Brooks .
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