Warlocks have a bunch of options when it comes to their playstyle, though their access to spells is limited by their flush. They ‘ll have only two spell slots until they reach grade 10, reaching their maximal of four at level 17. To make things more complicated, Warlocks are limited to fifth flat spells, and while that ‘s surely nothing to sneeze at, certain Feats can give a Warlock that extra boost they need to become truly great .
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Reading: The Best D&D Feats for Warlocks
Shadow Touched grants the Warlock a +1 boost to either Intelligence, Wisdom or Charisma. Since Charisma is a Warlock ‘s key attribute when it comes to spellcasting, that +1 could mean the dispute between a miss and a hit when it comes to ranged spell attacks. It besides boosts spell price, making it a boon that ‘s decidedly worth considering .
In addition to a stat hike, the musician besides learns the Invisibility spell and one first level spell from either the School of Illusion or Necromancy. Considering the Warlock ‘s limited spell slots, that may not seem like a lot of a benefit, but these spells can actually be cast once per long stay without using a enchantment slot. Having two excess spells that do n’t infringe on the Warlock ‘s limited resources is a blessing deserving considering .
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Another opportunity to boost a valuable core stat comes in the direction of the Telekinetic feat, which grants a +1 to Wisdom, Intelligence or Charisma. It besides provides the caster with a valuable bonus carry through that can give them an edge in battle. Telekinetic grants entree to the Mage Hand cantrip, and it can be cast without using verbal or bodily components. It can besides be made inconspicuous or spectral, which is helpful when you need to use the component of surprise .
For those who already have Mage Hand, Telekinetic increases its range by 30 feet. As a bonus action, the Warlock can attempt to shove a creature, potentially pushing an enemy into a dangerous obstacle or moving an ally out of damage ‘s means. The animal has to succeed on a military capability saving shed or be pushed five feet away from the caster, and, in the sheath of allies, the save can be failed on purpose if creature chooses .
Fey Touched is the perfect feat for Warlocks with an Archfey Patron, but it besides works well for characters with alternative patrons. Imbued with the charming of the Feywild, this feat besides grants a +1 stat mark increase to either Intelligence, Wisdom or Charisma while giving the caster access to the Misty Step spell. brumous step is an incredibly utilitarian bonus action that lets the exploiter increase their movement or get away from an enemy without provoking an opportunity attack .
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additionally, Fey Touched grants access to one first floor spell from the School of Divination or Enchantment that, like Misty Step, can be cast once per retentive stay without expending a spell slot. Two extra spells that do n’t infringe on the caster ‘s resources are always welcome. Fey Touched besides has the add bonus of enhancing Eldritch Blast casts, which are already an fabulously herculean tool for Warlocks.
Additional Options for Warlocks
not all feats are created evenly. There are a numeral that do n’t offer stat boosts or spells to empower the Warlock, but a feat like Tough increases Constitution by +4 and grants extra hit points each level. bouncy makes the Warlock technical in Constitution saving throws, which truly comes in handy when making those concentration checks after taking damage. finally, Eldritch Adept allows a Warlock to choose an extra eldritch Invocation, which can far empower the Eldritch Blast cantrip or grant them access to a whole other conjuring to empower their attacks .
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