7.4 hour on record
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Reading: Steam Community :: The Last Campfire
The last Campfire is a fun little point-and-click venture game, the report is rich and emotional, the puzzles are challenging at times but never torment. This game is so detail and the scenery is so beautiful, I was in truth amazed that this game was developed by just 3 people at Hello Games ( No Man ‘s Sky ).
The history follows a fiddling Ember who is separated from his group and has to navigate through an strange landscape, Ember starts meeting different Forlorns ( which I interpreted as lost soul ), he enters their puzzle minds and dislodge their souls from their fear or worries, guiding them to the campfire and helping them move on ( possibly to the afterlife rather of lingering in the ‘place between places ‘ ). He besides meets many charming characters who will help you along the way with your tasks.
This is such a beautiful game/journey that sheds lighter on dealing with fear, letting go and mental health issues. Through the narrator ‘s commentaries and dialogues between Ember and the Forlorns, players learn that it is all right to feel not ready to let go of certain emotions, highlighting that not all issues/conflicts can be or need to be fixed, and the importance of precisely being there to ‘share a moment ‘ with those struggling.
The master of this game was smooth and easy, I played with both keyboard and accountant, and they were relatively similar and I do n’t prefer one over the other. I chiefly used my restrainer whenever I felt faineant and wanted to tilt my chair back and loosen. I did not come across excessively many issues with the movement/graphics, it did get janky a couple of times when I was stuck at the establish of the stairway and had a make consequence with the boat ( rather of paddling away, I got off the boat and back on the dock ; slenderly confusion since dabble and trip natural process is the same release ).
I wish there is a simple reset choice whenever you ‘re in the perplex, there were times when I messed the puzzle up thus blasted bad but had to jog my little Ember all the way back to talk to the Forlorns to leave their minds and then returning, triggering the little ‘touch ‘ transitions. It did n’t add that much extra fourth dimension but would be decent if the perplex can be reset without seeing the extra animation sequences.
The game has auto-save, however, I am not excessively certain if the bet on always told me a save was made. There were times when I shut the game hoping for the best. On that note, I did not have to redo any tasks so I can only assume that it saves whenever you complete an legal action.
Overall, I very enjoyed this game, even though I finished this game with a flimsy bittersweet feel in my breast. If you are looking for a short adventure game that you can complete in under 10 hours ( I did it in 7ish ), this is the plot for you. I give it a 8 out of 10 .