
The end of the East Mediterranean Bronze Age, at the turn of the XIII – XII-th hundred BC, was one of the most disgraceful turning points in history. For those who lived at the time, it has become a lay waste to. During the forty or fifty years about all major cities and palaces in the easterly Mediterranean have been destroyed, most of them were never inhabited again. In many places the old and developed a company ceased to exist around 1200 BC In the Aegean Sea Mycenaean refinement disappeared cross migrant movements of wilderness northerly tribes from Illyri and Thrace. Although some bards of the “ dark ages ” such as Homer and Hesiod remember about the by enormousness of a court of Mycenaean culture, it sank into obscurity, until archaeologists began to excavate. In the anatolian peninsula the losses were even greater. Famine, plague, and on top of the invasion of the Thracian tribes destroyed the Hittite empire, gave the anatolian tableland degree of stability and prosperity, which this area will not see in the watch thousand years ! levantine trade cities suffered the lapp destiny, and although recovery was faster here, but urban life sentence was hard set back, and the major cultural centers such as Ugarit and Alalakhceased to exist altogether. In Egypt, with trouble repelled an approach by “ Sea Peoples ” XX-th dynasty marked the end of the New Kingdom and the end of the achievements of the Pharaonic era. Mesopotamian States and Syria invasion swept Aramaic tribes of northern Arabia. Everywhere in the easterly Mediterranean and the Middle East, XII-th hundred BC led to a “ dark meter ”, from which the world civilization began to emerge only four or five hundred years late. In general, the end of the Bronze Age was one of the deepest and catastrophes of ancient history, a great calamity than the fall of the Roman Empire.
It is this dramatic events in earth history is devoted to change of « Bronze Age : total War » developed on the basis of locomotive RTW-BI1.6, Total War series fans will be invited to plunge into events occurred in Asia Minor and Aegeide : from 1290 BC to 1150 BC.
Trace the history of the great civilizations of the Bronze Age period of greatest prosperity to the time of the black invasions of barbarian tribes destroyed them. The actor will be given the opportunity to change the naturally of universe history to lead one of 17 playing nations. Flip the invasion of barbarian tribes examples of the character of the egyptian Pharaoh, Hittite Tabarna, Mycenaean Vanakt and others. Or on the contrary spark advance the herd from a desperate tramps are ready to challenge the powers that be, win fame and luck in the war and set a new world order.
In it the great conquerors will be a capital variety show of units ( according to the plans to two hundred ). Unit line will be as historically accurate as potential. aid in preparing them have master historians of the Institute of Oriental Studies, Russia Academy of Sciences – A.A. Nemirovsky and A.V. Safronov for which many thanks to them !
The footing of the armies of the Bronze Age was the infantry, cavalry and chariots had alone been provided through this particular change to the gameplay and the tactical map, the role and importance of the chariots will increase substantially compared to the original game or other mods. Players are waiting for large-scale infantry battles with lightning breaks of fluid chariot troops – “ tanks ” of Bronze Age.
Gameplay on the strategic function will be complemented by a regional system of units and a set of scripted events – epidemics, earthquakes, droughts, ampere well as on the campaign will appear formidable faction-destructive ( not available to the player ) – “ Sea Peoples ”, Dorians and Mysii tribes ( see details below ). In the mod will be sold around 100 authentic diachronic characters – members of the regnant families – from Ramsses II, Muvattalli and Agamemnon, who will available since the begin of the crusade, to Ramesses III, Nebuchadnezzar and Tiglath-Pileser, who appearing for scripting the event. Some of them get close to the reality of individual portraits and features. Heraldry and symbols of the factions will besides be wholly recycled and made in accord with the artifacts of that distant era. Itself a new strategic map will cover the area from the Libyan defect and the mountains of Epirus in the west to the iranian tableland and deserts of Central Asia to the east.
Playable Factions:
Egypt, Hittites, Assyria, Babylonia, Mitanni, Elam, Phoenicia, Amurru, Nairi
Mycenae, Thebes, Troy, Arameans, Arzawa, Gutians, Kaskians, Lybians.
( besides, main campaign have event invasions in the middle/end game :
Sea People ‘s Invasion in Egypt and Libya, Dorian in Greece and Mysian in Anatolia. )
Reading: Bronze Age: Total War mod
Team of Bronze Age:
Emperor – project director, 3d modeling
Rom – 3d modeling
Cezare – сhief specialist on 2d graphics
ayoe – cartographer, historical alimony
Аkrit – assemble of Mod, historical maintenance
Andrey – 2d graphics, text
Historical consultants:
wyradhe
Alexander Safronov
Thanks for your assistance and provided materials:
Darius, Maxmus – project developers of WIND OF EAST: REVIVAL OF ELLADE
Variag, Neo – project developers of VARIAGMOD
Zhuge_Liang – project Manager of TROY: TOTAL WAR
Also a huge thank to comrade helped in development:
Blood Knight, Koss, RexMaxim, максимилиан, talio, Masterr, L7c
stadnichenko – main developer of last patches
Hanesydd – writer of authentic whole names
Laertes – diachronic characters
geon – completed translation into english