Our PUBG guns & weapons guide seeks to level out this learning arch just a short, by providing you with all the most up to date stats and opinions on each weapon. So whether you ‘re newly to the crippled and still struggling to tell an umpire from a Bizon, or you ‘re a more have actor who just wants to check up a few update stats, we ‘ve got what you need .
PUBG guns & weapons [Update 6.2]
An understanding of the PUBG guns and how they all differ in terms of handling, damage, bullet velocity and indeed on is frequently the deciding factor in whether you survive the approaching encounters. Below you ‘ll find detail stats and opinions on every single weapon in PUBG, so you can gain this sympathy for yourself .
eminence : since a damage value of 100 or above is a guarantee knock/kill, I ‘ve rounded any measure over 100 down to barely 100, so that everything ‘s a spot easier to read and absorb .
Shotguns – PUBG guns & weapon stats
|Ammo||Mag Size||Pellets||body DMG||Head DMG||fire rate||Reload|
|S12K||12G||5 (Ext: 8)||9||22/15/13/10/11||29/25/22/16||4||3s|
Pioneering the release of Update 4.3 and its focus on increasing the potency of Shotguns was the DBS – a potent Care Package-exclusive shotgun that deals mega-damage per shot with a longer effective crop than any other weapon in its course. Its high magazine size and decent rate of fire is balanced out by an offer recharge fourth dimension that leaves you particularly vulnerable. This is n’t a shotgun you should think about attempting to reload during a close-quarters fight – but it ‘s a great option for finishing that fight cursorily and cleanly using the gun ‘s highly senior high school DPS .
hera ‘s a shotgun that spends all its time wishing it could be a different kind of gun. The ( relatively ) large cartridge holder and high ignition rate supplied by the S12K ‘s semi-auto nature make it a more forgive shotgun than most, and besides more suitable to taking out groups when compared to the other shotgun ; though its range is moo even by shotgun standards .
The double-barreled S686 takes all the traits of the shotgun as a class of weapon, and exaggerates them. Though it can only fire two shells before it needs to be reloaded, you can unleash both shots in a minuscule measure of prison term, and if you land your shots at close scope, your enemy is paste. But miss your shots with this precarious, inaccurate gun, or get caught at medium or long compass, and your S686 might angstrom good be a Snickers bar .
The eagle-eyed among you might have noticed that the damage stats of the pump action S1897 are identical to those of the S686. So which do you take ? Well, the S1897 gives you 5 shots before recharge, which makes it a lot more forgive than the blast-and-pray S686 ; but its downside is a hideous six-second reload time, a a lot lower fire rate, and the worst range of any gunman in PUBG ( adding Bullet Loops will bring this recharge time down to fair over 4 seconds, which is not much better, but might save you if your foe lacks a killing instinct ). These reasons put the S1897 at the bottom of my personal list of shotguns, with the understand that the others are n’t that much better .
In my humble opinion, the Sawed-off is the entirely shotgun you should take to the end-game without feeling ashamed of yourself. The rationality for this is not that it ‘s particularly effective in the end-game, but that it occupies a pistol slot, quite than a chief weapon slot. Treat the Sawed-Off like a miniature S686 that does less damage but actually boasts a amazingly becoming effective compass .
Assault Rifles – PUBG guns & weapon stats
|Name||Ammo||Mag Size||body DMG||Head DMG||fire rate||Reload|
|Aug A3||5.56||30 (Ext: 40)||41/29/25/18/18||96/67/58/43||11.6||3.67s|
|G36C||5.56||30 (Ext: 40)||41/29/25/18/18||96/67/58/43||11.6||3.8s|
|M416||5.56||30 (Ext: 40)||41/29/25/18/18||96/67/58/43||11.6||2.73s|
|M16A4||5.56||30 (Ext: 40)||43/30/26/19/19||100/71/61/46||10||2.86s|
|QBZ95||5.56||30 (Ext: 40)||41/29/25/18/18||96/67/58/43||10.9||3.66s|
|SCAR-L||5.56||30 (Ext: 40)||41/29/25/18/18||96/67/58/43||10.4||2.86s|
|AKM||7.62||30 (Ext: 40)||47/33/28/21/21||100/77/66/50||10||3.22s|
|Beryl M762||7.62||30 (Ext: 40)||46/32/28/21/21||100/76/65/49||11.6||2.9s|
|Groza||7.62||30 (Ext: 40)||47/33/28/21/21||100/77/66/50||12.5||3s|
|MK47 Mutant||7.62||20 (Ext: 30)||49/34/29/22/22||100/81/69/52||10||3.37s|
native to Vikendi ( see our PUBG Vikendi guide for far details ), the G36C replaces the SCAR-L there, and possesses reasonably much all the same stats, except for a bang-up displace rate upgrade that puts it on the lapp level as our supporter the M416. however, to counteract this, a unharmed second has been added to its recharge time, so you ‘ll basically need to end the fight before you need to reload. And that might be more unmanageable than you think, because the G36C is not equally tamable as the SCAR-L or the M416, with a bounce that many players agree is unmanageable to get to grips with .
The AKM has constantly been a awful weapon at every stage of a match, boasting the joint-highest damage per hit of all the attack rifles. Discounting damage decrease, 2 headshots or 5 body shots will kill person clad in Level 3 armor. however, it ‘s a catchy AR to master, due to its heavy kick back and fastball devolve. Best advice is to spend time in PUBG ‘s training mood getting used to the AKM before laying claim to it each match .
This air drop-exclusive assault rifle is a real beauty. The Aug packs a punch and handles identical easily compared to a weapon such as the AKM. Its only drawback is that it takes a long time to reload compared to some of its contemporaries. All in all, a knock-down and forgiving plunder which feels great to use – particularly when equipped with a suppressor .
The Beryl is easily forgotten compared to more basic assault rifles, such as the AKM, M416, or SCAR-L. But the Beryl ‘s DPS beats out all of them, thanks chiefly to its excellent combination of basis price and rate of fire. The catch ? A atrocious sum of recoil, which means in world you ‘re more probable to die to any of the previously mentioned ARs than you are to the Beryl. If you ‘re intent on using this animal, at least attach a foregrip and compensator to allow at least some of your bullets to hit at mid- to long-range .
Ahh, the Groza. If you barely heard a terrific droning voice in the distance and you ‘re not sure what it was, it was probably a Groza. This vent drop-exclusive shredder hits with the baron of an AKM, but its pace of fire is top of the line, even beating out half the SMGs listed above. It takes some getting used to, and it ‘s best not used as a long-range weapon, but if you ‘re lucky enough to come across a Groza, there are n’t many reasons I can think of not to take it .
arguably the quintessential assail plunder, The M416 has decent overall stats which can be boosted to excellence with a broad array of attachments, though of course don ’ deoxythymidine monophosphate expect that to happen in every game. When compared to the AKM, the M416 deals less damage but fires faster and handles better. But forget that. The real reason to love the M416 is that it has the lowest recharge time of any rape plunder in PUBG. We all know that reloading during a firefight is equivalent to pressing the “ kill me nowadays ” key on your keyboard, whether you ‘re behind cover or not. So I find it ‘s best to limit this adenine much as possible .
In terms of stats the M16A4 is near-identical to the M416, with the main dispute that the M16A4 is a burst- or single-shot-only weapon. But here ‘s the thing : never use the burst modality. You can spam-click in single-shot mode and reach the lapp rate of fire as the break mode, without having to wait for the cooldown after every one-third tear. then basically it ‘s an M416 with fewer attachments slots, and you have to give yourself an RSI in regulate to use it by rights. I ‘m not a fan, but there ‘s no deny in skilled hands the M16A4 is a mighty close- to mid-range rifle. Update # 27 has besides been very kind to the M16A4, supplying it with decreased initial recoil, a longer effective range, and the ability to attach both Canted Sights and a tactical breed to the grease-gun to further augment its already formidable capabilities .
The Mutant is an concern addition to PUBG ‘s AR roll, matching the AKM in damage output signal but firing only in two-shot bursts. This immediately turns many players off the Mutant, but the two-shot explode makes it much easier to control than the M16A4, and ideal for tapping enemies at mid- to long-range. Attach a vertical foregrip and compensator to this thing and it ‘ll shine like you never would have expected. This is a burst AR for people who, like me, do n’t like burst ARs. What ‘s more, as with the M16A4, Update # 27 added the ability to attach a tactical stock to the Mutant, increasing its flinch recovery travel rapidly along with all the other quick benefits such a Stock brings .
The QBZ95 is single to Sanhok, and replaces the SCAR-L there. I wo n’t spend much time talking about this weapon, because it is about perfectly identical to the SCAR-L, the only substantial differences being that the QBZ95 has a very slightly higher rate of fuel and a significantly longer reload time .
The poor people homo ‘s M416 is still a reasonably decent assault plunder. The SCAR-L is often maligned for being just slightly worse than the M416 in pretty a lot every individual way ( minus the base damage, which is identical ), but this apart, it ‘s a solid, controllable gun which can easily become a game-ender once upgrade with attachments such as a 4x scope, compensator, foregrip, and possibly an stretch quickdraw magazine. Do n’t worry, SCAR-L ; we still love you .
SMGs – PUBG guns & weapon stats
|Ammo||Mag Size||consistency DMG||Head DMG||fire rate||Reload|
|Micro Uzi||9mm||25 (Ext: 35)||27/19/16/12/17||47/33/28/21||20.8||3.1s|
|MP5K||9mm||30 (Ext: 40)||35/24/21/16/21||59/42/36/27||15||2.2s|
|Vector||9mm||19 (Ext: 33)||33/23/20/15/20||56/39/33/25||18||2.2s|
|Tommy Gun||0.45||30 (Ext: 50)||42/29/25/19/26||72/50/43/32||11.6||3.45s|
|UMP45||0.45||25 (Ext: 35)||41/29/25/18/25||70/49/42/32||10.9||3.1s|
The MP5K is the newest summation to PUBG ‘s weapons roll. Replacing the Vector on Vikendi, and coinciding with the changes to the Vector with Update # 27, the MP5K trades some overall DPS for a higher damage-per-shot, an Assault Rifle-sized cartridge holder, identical low recoil, and the ability to augment it with up to six attachments at once. even without attachments this SMG has pretty decent treatment, but with a compensator and stock it becomes easy to shred enemies at medium or close image. This is a very solid pickup at any stage of the crippled thanks to its facilitate of use and high promote potential, and looks set to contend with the Bizon and UMP for most popular SMG in Vikendi .
Added entirely to Vikendi and Erangel maps in Update # 25, the Bizon has several dear sell points. Its very large cartridge holder, full-auto mode and broken recoil unite to make it a great mid- to close-range SMG, and it is naturally quieter than many other SMGs. It lacks the flat DPS of sealed other SMGs due to its lower rate of fire, and it can alone accept gag and sight attachments. But I never find myself missing the lower rail or magazine attachments because the gunman already has such first gear backfire and such a great magazine. It ‘s inactive a rival for best SMG in PUBG, but it will entirely shine if you use it in the right way ; with agile movements and quick, powerful bursts over short distances .
The Vector ultimately received a buff to its cartridge holder size with Update # 27, increasing it a little from the measly 13/25 it used to have. now firing 9mm rounds alternatively of 0.45, it has the second-lowest base price of any SMG but the highest rate of displace and identical low flinch, making it a crafty weapon with a high skill ceiling that can unleash some excellent DPS at light to mid-range in the correct hands. Just make surely you ‘re not caught napping when your magazine runs out about a second base after you start firing .
The Uzi boasts the highest pace of arouse of any weapon in PUBG, but due to its poor price this is n’t quite deoxyadenosine monophosphate arouse as it sounds. Regardless, the Uzi is a decent option in the early- and mid-game, peculiarly – well, entirely – in close-quarters fight. Plus, you know, it actually holds enough ammunition to kill person with. Hear that, Vector ?
For besides hanker has the UMP been the undisputed king of PUBG SMGs. nowadays rebranded as the UMP45 rather of the UMP9 thanks to its ammunition character change, Update # 27 nerfed the overall magazine capacitance of the UMP from 30/40 to 25/35. A rebuff change, but one which will be felt during closer-ranged encounters. All its other sell points are however present, however : a docile and eminently controllable backfire, a storm accuracy and effective scope, and a good count of potential attachments with which to upgrade the gunman. It ‘s calm an excellent grease-gun, but thanks to the arise of the Bizon and now the MP5K, it may have players re-evaluating their own personal SMG rankings .
damage is the call to fame of the Tommy Gun, with amazingly estimable bland damage stats and a properly nip size that can be extended beyond any other SMG. however, the lack of a sight attachment hard limits its effective range, and its recoil is a bucking bronco compared to the UMP or MP5K, preventing the Tommy Gun from being an ideal choice heading into the mid- and late-game.
LMGs – PUBG guns & weapon stats
|Ammo||Mag Size||Body DMG||Head DMG||fire rate||Reload|
If the AKM were an LMG, it would be the DP-28 ( are n’t abbreviations the best ? ). Slow to fire, but hits like a truck. Hard to control, but takes forever to reload. Oh wait, those were two negatives. Yeah, I ‘m not a huge fan of the DP-28. But you can surely still shred with it at mid- to close-range. Bear in mind, however, that the DP-28 takes no attachments except a choice few scopes. so what you see is what you get with the pizza-gun .
Joining the Groza in the ranks of air drop-only shredders, the M249 earns its reputation in two ways : an harebrained rate of displace, and a bonkers clip size. cipher ‘s going to dare get into a DPS fight with you when you ‘re holding the M249. however, if you click reload before you truly wanted to, you ‘re dead, thanks to the gun ‘s downright demonic eight-second reload time. But with 100 shots, who needs reloads ? Just make sure you have a full backup weapon to compliment the M249, and you ‘re good to go .
DMRs – PUBG guns & weapon stats
|Ammo||Mag Size||body DMG||Head DMG||fire rate||Reload|
|VSS||9mm||10 (Ext: 20)||43/30/26/19/19||96/67/58/43||11.6||2.9s|
|Mini-14||5.56||20 (Ext: 30)||48/34/29/22/22||100/76/65/49||10||3.6s|
|QBU||5.56||10 (Ext: 20)||50/35/30/23/23||100/79/68/51||10||3s|
|MK14 EB||7.62||10 (Ext: 20)||64/45/38/29/29||100/100/86/65||11.1||3.68s|
|SLR||7.62||10 (Ext: 20)||61/43/37/27/28||100/95/82/61||10||3.68s|
|SKS||7.62||10 (Ext: 20)||56/39/33/25/25||100/87/75/56||10||2.9s|
My friends and I used to call the VSS the “ paintball gun ” due to its dismayingly low damage stats for a DMR, and its identical low fastball accelerate ( precisely a third gear of the Mini-14 ‘s bullet speed ). Its summation sides include an excellent built-in suppressor and a becoming telescope, angstrom well as its ability to go full-auto for some fairly decent mid- to long-range DPS. But you should probably still abandon the VSS the consequence you find pretty much any other DMR or sniper rifle .
minimal bullet drop, a good clip size, and fairly simple to master. The Mini-14 ‘s low damage ( hovering between the VSS and the SKS ) means people by and large prefer to use other DMRs given the option, but it ‘s still a solid, reliable choice at any stage of a match .
The SKS is the Mini-14 ‘s brusque, no-nonsense previous sibling. Lower clip size and higher kick back, but a meaning dance step up in wrong and a lower recharge fourth dimension. The SKS used to be my go-to DMR, until they came out with …
The SLR is the SKS ‘s combatant uncle. Higher flinch and a longer recharge time again, but the highest damage of any non-air neglect DMR. If you can control it and use it well under pressure, the DLR can end a set of fights before they begin .
This air travel drop-only DMR is actually very exchangeable to the SLR – so a lot so, in fact, that I do sometimes wonder why one is confined to airdrops and the early is not. I guess you could say the MK14 is the SKS ‘s equally aggressive aunt. massive damage for a DMR, high gear backfire, high reload time, and the singular ability to go full-auto when needed and deliver a cluster-truck of damage at close-range with all the eloquence of a rhinoceros on stilts .
The QBU replaces the Mini-14 on Sanhok, and ca n’t be found on any other map. A lower clip size than the Mini-14, but a shred more wrong and a slenderly lower reload time. The main benefit of the QBU, however, is its bipod mood, which all but eliminates recoil while you ‘re prone .
Snipers – PUBG guns & weapon stats
|Ammo||Mag Size||body DMG||Head DMG||fire rate||Reload|
|M24||7.62||5 (Ext: 7)||100/79/68/51/36||100/100/100/84||0.56||4.2s|
|AWM||0.300||5 (Ext: 7)||100/100/95/71/50||100/100/100/100||0.54||4.6s|
The only plunder that can one-shot kill through a Level 3 helmet, the AWM is an air drop-exclusive that excels at uber-range. All its other stats are built to counterbalance the AWM ‘s massive damage ; high recharge prison term, low displace rate, unique ammunition lone found in air drops … But seriously, who ‘s not gon na pick up an AWM when they get the casual, even after Update 28 nerfed its base damage some ?
The M24 used to be an breeze drop-only token until they made it world-spawnable back in May 2018, making it one of the strongest non-air drop weapons in the game. With the release of Season 4, the base damage of the Kar98K and the M24 swapped, so now the M24 is less brawny – albeit with a faster rate of fire and the ability to add an extend Mag .
The Kar98k, while outclassed in every way by the AWM, should still command a great hand of esteem and fear. A low rate of fire, high reload prison term, and small and un-upgradeable magazine size are all balanced out by extreme wrong and the fact that everyone ‘s had so much have with the Kar98k by immediately, so you precisely know they ‘re gon na farming those headshots .
Winchester Model 1894
I ‘m about positive the Winchester is a Crossbow in disguise, trying to earn a bit more respect. Lack of attachment options, the lowest damage of any sniper rifle, and the same recharge clock as a Kar98k. The Winchester is only utilitarian early- to mid-game, and should be abandoned a soon as you find another sniper plunder or DMR .
Miscellaneous weapons – PUBG guns & weapon stats
|Ammo||Mag Size||body DMG||Head DMG||fire rate||Reload|
death by crossbow is responsible for a great many rage-quits, I ’ thousand indisputable, but that alone won ’ thyroxine save it from being a laughably impractical weapon used only when nothing else is available. Huge “ fastball ” drop and a disgust sum of fourth dimension between shots is not ameliorated enough by its becoming damage and lifelike stealth .
Pistols – PUBG guns & weapon stats
|Ammo||Mag Size||body DMG||Head DMG||fire rate||Reload|
|Deagle||0.45||7 (Ext: 10)||62/43/37/28/31||100/87/74/56||4||2s|
|P1911||0.45||7 (Ext: 12)||41/29/25/18/21||82/57/49/37||9||2.1s|
|P18C||9mm||17 (Ext: 25)||23/16/14/10/12||46/32/28/21||16.7||2s|
|P92||9mm||15 (Ext: 20)||35/25/21/16/18||70/49/42/32||7.4||2s|
|Skorpion||9mm||20 (Ext: 40)||22/15/13/10/11||44/31/26/20||14.3||3.08s|
The Deagle is precisely as it should be : a real powerhouse of a pistol, and the closest a pistol has always come to being as useful and feasible as an Assault Rifle or SMG. capable of one-shotting a player with no helmet and two-shotting a musician with Level 2 invest and helmet ( one shooting in the heading, one in the body ), you can die before you know what ‘s happening against this weapon. It ‘s still not potent enough for you to always pick it over an UMP or an AKM, but it ‘s a awful early-game option .
last a rival of the P18C for best full-auto pistol, the Skorpion sadly does not come out on exceed. Its major deal point is a big cartridge holder size, and a large numeral of attachment slots to help control its kick back, but everything else – wrong, ardor rate, recharge speed – is a little worse than the P18C, making it a slenderly disappointing weapon to use in my experience .
Pistols are about universally useless once you get past the early-game, but the P18C actually does a pretty decent job of masquerading as an SMG, with a full-auto mode that makes up for its low price and actually boasts the highest displaced person of any pistol .
The P1911 packs a brawny punch for a pistol, but with only seven shots you ‘ll have to make certain they all count, particularly when up against an armored attacker. however, this is more than capable of seeing you through a few early-game encounters, and may even occasionally see you through some acute late-game close-quarters fights where you somehow both miss all your shots with your primary weapons .
A identical uninteresting but hush decent pistol, the P92 features average damage, median reload speed, modal everything, actually. A good accompaniment for when you run out of bullets for everything else, which is actually what pistols are for .
The R1895 packs more of a punch than any other secondary slot weapon ( minus the Sawed-Off, of course ), but a slow fire pace and a slowwwwww reload speed make it heavily to justify keeping over any of the other pistols .
Miramar has it golden, because the R45 replaces the R1895 there, and improves upon it in many ways. like damage, but half the recharge time, twice the fire rate, and easier to control in general.
Melee weapons – PUBG guns & weapon stats
Melee weapons are n’t deserving talking about at duration, because they ‘re all near-identical in affair and damage. The one exception is the pan, which for some bizarre rationality deals more wrong than any other melee weapon ; and what ‘s more, while “ holstered ” it exhibits the alone ability to deflect all shots which collide with it, doing a consummate caper of protecting your rear while you fight. So the pan is the clear winner, followed by every other melee weapon, and ultimately your fists taking up the rear. Yes, I heard it. No, I ‘m not changing it .
Before we go, here ‘s a quick summation on which attachments you can equip to which weapon. Of course, as with the rest of this template, this is all capable to change, and since there ‘s a lot of them, I recommend searching for the attachment type of choice ( Muzzle, Magazines, Stocks, etc. ) using the search bar barely above the mesa to view all the attachments of that type. Or you can hit the previous/next buttons just below the table to motorbike through all the attachments on offer .
|Attachment||Type of Attachment||Weapons it can be attached to|
|Half Grip||Lower Rail||M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Mk47, Skorpion, MP5K|
|Angled Foregrip (AR, SMG, DMR)||Lower Rail||M416, SCAR-L, UMP9, SKS, AUG A3, Beryl M762, Mk47, G36C, MP5K|
|Vertical Foregrip (AR, SMG, DMR)||Lower Rail||M416, SCAR-L, UMP9, KRISS Vector, SKS, Tommy Gun, AUG A3, QBZ95, Mk47, Skorpion, G36C, MP5K|
|Laser Sight||Lower Rail||P18C, P1911, P92, R45, UMP9, Vector, AUG A3, Beryl M762, M416, Mk47 Mutant, QBZ, SCAR-L, SKS, Skorpion, G36C, MP5K, Deagle|
|Light Grip||Lower Rail||M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Beryl M762, Mk47, Skorpion, G36C, MP5K|
|Thumb Grip||Lower Rail||M416, SCAR-L, UMP9, SKS, AUG A3, QBZ95, Mk47, MP5K|
|Quiver for Crossbow||Lower Rail||Crossbow|
|Extended QuickDraw Mag (SMG, Pistol)||Magazines||Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P92, P18C, MP5K|
|Extended QuickDraw Mag (DMR, SR)||Magazines||M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU|
|QuickDraw Mag (AR, DMR, S12K)||Magazines||AKM, M16A4, M416, SCAR-L, S12K, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C|
|Extended QuickDraw Mag (AR, DMR, S12K)||Magazines||AKM, M16A4, M416, SCAR-L, S12K, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C|
|Extended Mag (SMG, Pistol)||Magazines||Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P18C, P92, Skorpion, MP5K, Deagle|
|QuickDraw Mag (DMR, SR)||Magazines||M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU|
|QuickDraw Mag (SMG, Pistol)||Magazines||Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P92, P18C, MP5K|
|Extended Mag (DMR, SR)||Magazines||M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU|
|Extended Mag (AR, DMR, S12K)||Magazines||AKM, M16A4, M416, SCAR-L, S12K, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C|
|Choke (SG)||Muzzle||Sawed-off, S1897, S686|
|Flash Hider (DMR, SR)||Muzzle||M24, AWM, SKS, Kar98k, Mk14 EBR, Mini 14, SLR, QBU|
|Flash Hider (SMG, Pistol)||Muzzle||Bizon, Micro UZI, UMP9, Vector, MP5K|
|Duckbill (SG)||Muzzle||S1897, S12K|
|Suppressor (SMG, Pistol)||Muzzle||Bizon, Micro UZI, UMP9, Tommy Gun, Vector, P1911, P92, R1895, P18C, Skorpion, MP5K|
|Suppressor (DMR, SR)||Muzzle||M24, AWM, SKS, Kar98k, Mk14 EBR, Mini 14, SLR, QBU|
|Compensator (AR, DMR, S12K)||Muzzle||AKM, M16A4, M416, SCAR-L, S12K, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C|
|Suppressor (AR, DMR, S12K)||Muzzle|
|Compensator DMR, SR)||Muzzle||M24, AWM, SKS, Kar98k, Mk14 EBR, Mini 14, SLR, QBU|
|Compensator (SMG)||Muzzle||Bizon, Micro UZI, UMP9, Vector, MP5K|
|Flash Hider (AR, DMR, S12K)||Muzzle||AKM, M16A4, M416, SCAR-L S12K, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, G36C|
|Ammo Loops||Stocks||S1897, S686, Kar98k, Winchester 1894|
|Cheek Pad (DMR, SR)||Stocks||M24, AWM, Kar98k, SKS, VSS, Mk14 EBR, SLR|
|Stock (Micro UZI)||Stocks||Micro UZI|
|Tactical Stock||Stocks||M416, Vector, MP5K, M16A4, MK47 Mutant|
|Dot Sight (Crossbow)||Upper Rail||Crossbow|
|15x PM II Scope||Upper Rail||SKS, Kar98k, M24, AWM, Mk14 EBR, Mini 14, SLR, QBU|
|2x Aimpoint Scope||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K|
|3x Backlit Scope||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K|
|4x ACOG Scope||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, KRISS Vector, Groza, SKS, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, Crossbow, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K|
|Red Dot Sight||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, S12K, M249, Kar98k, M24, AWM, SKS, Crossbow, KRISS Vector, OTs-14 Groza, Glock, P1911, P92, Mk14 EBR, Mini 14, DP-28, AUG A3, R45, SLR, QBZ95, QBU, Beryl M762, Mk47, Skorpion, G36C, MP5K, Micro UZI, Deagle|
|8x CQBSS Scope||Upper Rail||SKS, M249, Kar98k, M24, AWM, Mk14 EBR, Mini 14, SLR, QBU|
|Holographic Sight||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, Crossbow, KRISS Vector, OTs-14 Groza, SKS, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, P1911, P92, R1895, P18C, Skorpion, MP5K, Micro UZI, Deagle|
|Canted Sight||Upper Rail||DBS, Bizon, UMP9, AKM, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, KRISS Vector, Mini 14, AUG A3, SLR, Beryl M762, Mk14, QBU, Mutant, QBZ, G36C, MP5K|
|6x Scope||Upper Rail||DBS, Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12K, M249, Kar98k, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K|