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Phasmophobia focuses on psychological horror with a multiplayer concentration, producing ace gameplay that lies somewhere in between frighten and hilarious. naturally, the game is not meant to be fishy ; it ‘s the multiplayer component that can make the gameplay some of the best times you ‘ll have with your friends. fortunately for you, Phasmophobia is entire of skittish locations, with the possibility of more to come. It should be noted that bigger locations often account for tougher investigations, as they require larger teams and are unlocked alone by levelling up.
Reading: Phasmophobia: Every Location, Ranked
Updated November 6, 2021 by Kirsten Howarth: The new Nightmare update for Phasmophobia, released in time for Halloween 2021, introduced a whole new array of terrifying additions to the Phasmophobia universe. arsenic well as the accession of four newfangled ghost types to locate and quake in your boots at — The Twins, Obake, Onryo, and Raiju — the Phasmophobia developers have added a brand new map as its first gear outdoor ghostwriter hunting shrink placement. To keep up with all the new updates, this list has been amended and is still ranked by the most chilling and fun locations to visit and explore .
10 Tanglewood Street House
This is one of the smallest locations in the game and serves as a educate ground during the game ‘s tutorial. Are you affectionate of taut, skittish, single-story houses with a benighted basement ? You can expect a quick ghost hunting probe to take space here, since the location is so small that it will greatly facilitate gather attest .
However, since this house is tiny it also proves dangerous during a ghost’s hunting phase. There are alone two closets where you can hide, so make indisputable to learn where those are. Do not make the authoritative mistake to forget about these spots .
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9 Willow Street House
Willow Street House feels a lot smaller than Tanglewood Street House. Its bantam size can make it one of the easiest places to conduct an probe, but do n’t let its small environs fool you. The close quarters can be a hindrance more than a aid .
Ghost hunts that take place in the Willow Street House can end in your death due to a noticeable lack of viable hiding spots. That said, this place is one of the best locations to visit if you only have a team of two struggling to identify a touch .
8 Ridgeview Road House
Another little map in the plot is Ridgeview Road House. This looks like the authoritative two-story sign of the zodiac you could cursorily sketch if person asked you what a typical american house looks like. It has enough of rooms for you to explore, and a good old creepy basement. Most of the rooms are reasonably small and have enough objects in them to make navigation a fiddling difficult .
The layout of the house itself allows you to hide quickly, should you need to in case a ghost is on your tail. This is one of the recurring advantages within small maps that have multiple floors and rooms .
7 Edgefield Street House
Things get a little worse if you are prone to spooks in this two-story, cram, six-bedroom house. Nothing is worse than the feeling of turning a corner in a horror game, expecting something on the other side. even worse is the feel of getting turned around after a long streak of corners that increasingly make things more faze as you look for a well-defined, open space .
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Edgefield Street House is full of rooms that make the environment seem airless, claustrophobic even. however, you can use this to your advantage : many rooms means many places to hide during a hunt. Make certain to put some cameras in the hallways to gather evidence more cursorily .
6 Bleasdale Farmhouse
Bleasdale Farmhouse is one of two farmhouse map variants in Phasmophobia. It has more floors than its counterpart, but each has the like shape — they entirely differ in terms of room agreement. The attic is the third and final floor found within the house, and does not contain any rooms within itself, but serves as a possible spawn location for the Ouija Board.
There is something specially unnerving about old, creaky, wooden houses, so familiarizing yourself with this map can take some time .
5 Grafton Farmhouse
The other farmhouse discrepancy, and last little function in Phasmophobia, is Grafton Farmhouse. It has two floors, one less compared to the other farmhouse, but both are larger with consequently larger rooms that can make evasion unmanageable during a hound. You can play this map, and the other small maps, safely with two people, though having more can speed up the investigation summons. After all, this is a multiplayer game ( and one of the best to have come out ) .
The upstairs of this map is especially dangerous since the second floor is significantly smaller than the first, because its rooms are besides wide to allow for a quick escape in dangerous site. Do n’t stay up there for besides long .
4 Prison
The Prison is one of two medium-sized maps in the game. Its cold ambiance reflects that of an actual prison and serves as the primary reason why this location is scary. In fact, it by and large looks like any other prison, it ‘s the emptiness of it that makes it so eldritch .
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You would expect a prison to be full of people, so there is something spine-chilling that comes with being in an empty one. This function should be tackled merely by larger teams, of at least three players, and it can net you a considerable total of money if your team has well chemistry .
3 Maple Lodge Campsite
The Maple Lodge Campsite map is the first almost-completely outdoor location available in Phasmophobia, and was introduced in the Nightmare expansion update. As well as a camp lodge, tents, and a haunt lake, the Campsite ‘s medium-sized map besides includes a booming campfire to keep spooks at bay, adenine well as synergistic games that can be played by both animation and recently deceased players .
While previously the outdoors was a safe seaport off from ghosts, in the Maple Lodge map, there ‘s now fewer hiding spots away from terrifying graverobber. Hiding inside tents and behind the camping lodge adds an extra layer of panic, adenine well as a familiar visualize lurking in the forest …
2 Brownstone High School
This function is something the stuff of nightmares is made of. high schools are such familiar settings for most people that it is frightening to be investigating a ghost within one. fortunately, like most high schools, Brownstone is equitable a intuitive to navigate .
Spread between two floors filled with classrooms, bathrooms, and locker rooms, Brownstone is especially ominous to navigate due to the endless darkness it’s engulfed in. What ‘s creepier than walking down a apparently endless hallway, looking for a light switch, while hearing foreign noises ? Bring a boastfully team to this function to facilitate things .
1 Asylum
The largest and hardest map to play in is the Asylum. Tight corners, crammed spaces, long hallways, you name it — it ‘s all here. Attempting to clear and solo investigation requires nerves of steel and is not recommended. Only the largest teams with experienced paranormal investigators might make it out of this dreadful location.
Since the map is so big to explore, you should bring batch of Sanity Pills to help you stay alive longer. Before you explore the entirety of this localization, chances are you will experience multiple hunts and extrasensory events that will drastically lower your sanity. careful strategy is required to navigate this labyrinth-like map .
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Francesco Paolo Luisi is a mercenary journalist who graduated from Hofstra University with a major in Journalism and a minor in English. He moved to the United States from Italy when he was a adolescent, and became the beginning person in his class to attend and accomplished college. He writes about a kind of topics ranging from news to features, and started his career covering local news in New York. He is presently one of the list-writers for TheGamer .
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