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Despite being a partially of the same series, Persona 3 and Persona 4 are two very distinct games with two very discrete identities. Where one hesitation, the other thrives. Persona 4 corrects issues with Persona 3, whereas Persona 3 has certain charms that Persona 4 merely lacks. Which is better ultimately depends on what one values in their RPGs.
10 Persona 3: Better Story
Persona 4 has an harbor story, but it ’ s by far the worst of the six mainline Persona games. “ Truth ” as a root is fairly undercooked and Persona 4 is broadly at its best during its cut of life moments, not when advancing the plot. Persona 3, on the other hand, very excels when it comes to its storyline .
only Persona 2: Innocent Sin gives it a footrace for its money. There ’ mho some downtime around center through, but life and death as themes are incorporated excellently into the plot and the script is, if nothing else, the best localized of the Persona scripts. Persona 4 has a fun fib, but Persona 3 has gravitas .
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While Persona 3 may be the better written game overall, it truly fumbles when it comes to Social Links. They get the job done and some distillery hold out as serial standouts, but most of them are fabulously short, simple, and don ’ t have much in the way of character depth. Which is fine for members of SEES since they develop as depart of the report, but not so a lot for everyone else .
Persona 4 not only has better Social Link variety show, but they ’ re far more lease and require doing more than fair kissing up when answering questions. The Social Link of specific characters end up being the best ones in Persona 4, having an opportunity to grow in a moral force manner that most of Persona 3 ’ sulfur Social Links lacked .
8 Persona 3: Better First Act
Persona 4 ’ south open hours are painfully slow. so much time is unnecessarily exhausted establishing Inaba and other characters through cutscenes, when gameplay would have done the trick just finely, if not better. Persona 5 would correct this with a relatively bracing ( or at least more meaningful ) introduction, but what ’ south jolt is that Persona 3 didn ’ t have this problem .
Persona 3 takes its time setting the foundation for the game, but it besides understands that audiences need a taste of the game early. It ’ s not farseeing before players are controlling the chief character and not much longer until they ’ ra dungeon crawl and fighting Shadows on the daily .
7 Persona 4: Better Second Act
On the flip-side, Persona 3 dedicates most of its second base act to, well, not that much. The diagram takes a back seat to move characters into invest for the last act. It ’ s necessity, but it ’ south true uneventful and this assign of the game is in truth meant to be a gameplay prima donna. Persona 4 manages to balance its second act much better .
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not lone is the report arguably reaching its first tip point by this point, but Persona 4 by and large keeps a more active plotline. There ’ sulfur less down prison term and far more instances of characters getting together outside of a keep crawling context. It keeps the pace moving .
6 Persona 3: Better Finale
That said, Persona 4 isn ’ thyroxine able to keep its momentum, tripping over itself by indulging in three separate possible endpoints ( four with Persona 4 Golden ). It leads to a finale that ’ randomness messy, cluttered, and at odds with itself by the end of things. There are some bang-up moments, but it ’ randomness excessively unfocused .
Persona 3 does a much better problem in this respect, dedicating its last few months specifically to building up to the distinguished stopping point. The musician is given an integral calendar month to do whatever they please and it truly sets in just how conclude to the end everything is with the worldly concern, the bet on, and the player. The build up alone is adequate to give Persona 3 one of the best endings in bet on .
5 Persona 4: Better Dungeons
Tartarus gets a bad rep, but it ’ s not like it ’ s some wonder of dungeon invention. It ’ s a decent procedurally generated keep with a well paced progressive. other than that, it ’ s not much beyond a resort area for battles. Persona 4 actually opts for real keep invention and tied tosses in some puzzles here and there .
They still aren ’ deoxythymidine monophosphate perfect by any means and adjective generation plays its character, but Persona 4 dungeons are well focused and better themed. Plus, dungeons are such a key staple of the JRPG formula ( for Shin Megami Tensei and Persona, besides ). gehenna ends up sticking out unfavorably as a result
4 Persona 3: Better Characters
Persona 4 has a very sympathetic cast, but they ’ re not well developed beyond their introduction. Almost all of their Social Links fail to expand their characters in meaningful ways and the plot doesn ’ triiodothyronine allow them to grow, keeping them stunted once they ’ rhenium recruited. It ’ s not capital considering they ’ re such a full of life vomit.
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Persona 3 doesn ’ deoxythymidine monophosphate have this problem at all, with every single character having their own discharge that ’ s resolved over the course of the fib. Everyone contributes meaningfully, everyone plays an important narrative character, and everyone changes. No one feels like a moment player in Persona 3 whereas only Yu, Yosuke, Naoto, and Teddie ultimately matter to P4 ’ randomness plot .
3 Persona 4: Better Bosses
Persona 3 has a distribute of great foreman fights, but it besides has a fortune of filler boss fights that have no put being in the game and only exist to give players something to fight as they struggle their way through Tartarus. Persona 4 opts for far more focus fights, leading to boss fights that can well stop players in their tracks .
possibly that ’ s not a dear thing for everyone, but Persona 4 ’ randomness bosses require more strategy on a wholly than Persona 3 ’ mho. Which is kind of funny story considering Persona 3 ’ randomness combat system was built on giving orders to early party members. possibly that ’ s why some bosses are underwhelming, though .
2 Persona 3: Better Final Boss
Although Persona 4 may have better bosses on a hale, it precisely can ’ thymine compare to Persona 3 ’ s epic final examination emboss : Nyx. A multi-phase finale that ’ ll probably last over half an hour, this is the concluding foreman to end all final bosses. It ’ s a confrontation with a manifestation of death itself. Should the heroes lose, all life goes with them .
It ’ s a final battle that ties back into the game ’ randomness main subject perfectly, even ending with the independent character being forced to cast an attack that uses up all its HP. It ’ s a long endurance match, but it ’ s one that ’ s incredibly rewarding and amazingly well balanced. This is one of the best final bosses in bet on, period .
1 Persona 4: Better Definitive Version
As a base game, Persona 3 is possibly the better of the two. It ’ s more matter to, more mature, and its flaw aren ’ thyroxine enough to drag down its strengths. unfortunately, Persona 3 lacks a true definitive edition as both Persona 3 FES and Persona 3 Portable offer very different interpretations of the lapp game, both with their own strengths and flaws .
Persona 4 just has Persona 4 Golden, a Vita re-release that expands on Persona 4 importantly. There are more months to play through, more dungeons, more bosses, more cutscenes, more social Links, and more ending. It ’ s a larger bet on on a whole and one that improves Persona 4 exponentially .
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Renan Fontes
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