This is easier said than done, as the Legendary Lost Sectors are at 1250 Light and filled with Champion tier enemies. so if you want to farm for exotic armorer pieces, I recommend going in at a minimum of 1230 Light. You can do it lower, but 1230 will give you a fighting opportunity. additionally, I suggest unlocking all the ace mods for your artifact, because you ’ ll be making use of them throughout. Finally, these Lost Sector variants only appear once you’ve completed a normal run of that Lost Sector. There are three on Europa and two in the Cosmodrome, so do these first.
Since your loadout is locked at the start you ’ ll want to make certain you have the correct gearing equipped. This can change a little as you obtain more Power, but hera ’ s what I used during my farm runs .
- Subclass – Void
- Kinetic – Scout Rifle (Your Choice)
- Energy – Jian 7 Rifle
- Heavy – Anarchy
- Anarchy Alternatives – Xenophage, One Thousand Voices, Leviathan’s Breath
You will besides want to equip the Overload Rounds ( Scout Rifle ) and the Anti-Barrier Pulse Rifle mod on one of your armor pieces. The rest of the mod slots are yours to customize but consider a way to become Charged With Light and the Protective Light mod. This will give you better survivability when your shield is cracked, which can be absolutely life-saving against Champions. I strongly recommend you bring Jian 7 into this since there are a short ton of Harpies with Arc shields that you ’ ll necessitate to pop. Plus, you can use Anti-Barrier rounds with it, allowing you to deal with Barrier Champions.
While Anarchy is the ideal option, Xenophage, One Thousand Voices, and evening Leviathan ’ second Breath are all upstanding alternatives. We need burst damage weapons to bring down the four Champions that spawn in this bemused sector, thus induce certain you ’ re carrying one of these. As for your sub-class, Void is a solid choice since you ’ ll need to break two void shields throughout. however, Solar or Stasis are alright hera if you run the Thermal Overload and Surge Eater mod jazz band .
Remember, you will have three lives to start and you ’ ll reach a life for each Champion you kill. You want to kill all the Champions, as this increases the quality of rewards at the end. besides, if you take longer than 15 minutes, there will be no more respawning evening if you have lives .
How to Beat Perdition on Legendary
Champion Number – Four ( Two Overload/Two Barrier )
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When the Lost Sector begins, you will want to stay up on the balcony above the respective Harpies and the Hydra patrol below. Use your Heavy weapon and a grenade to damage the Hydra first gear, as it will teleport away after taking besides much damage. This enemy hits very hard, so removing it from the equation will save you a draw of headaches when the Harpies get down attacking. Make surely to not jump down and use the catwalk as cover when engaging the early Vex below you. Jian 7 will do a fortune of work here, as it can break the shields and typically cause a chain reaction. After all the enemies are dead jumpstart down and approach the future room to spawn another police squad of Harpies and a red bar Minotaur .
Try to bait the Minotaur away from the Harpies so you can isolate and swiftly deal with it. Use either your melee or grenade to break the carapace before taking it down. Once the Minotaur and brandish of Harpies are destroyed, approach the small stairway. The moment you hear vex spawn, turn around and run spinal column behind the big, raised helping of the room. This will be your chief cover during this competitiveness, as there are two Hobgoblins, several Harpies, and an Overload Champion. If you can, use your Scout Rifle to kill the Hobgoblins first gear since they can be a nuisance. however, the irregular that Overload starts charging you, back up some more before using your scout Rifle to stun it. now use your Heavy to cursorily kill this enemy before focusing rear on the other Vex at the end of the room. Head up the stairs after everything is dead .
When you arrive on the second floor, you ’ ll want to use the stairs and wall to your impart as cover. Running out into the room will most probable result in your death. rather, shoot the second Overload Champion a few times to get its attention, then head down the step. When it charges, use the Scout Rifle to stun it and your Heavy weapon to destroy it. once this enemy is dead, go rear to the top of the stairs and cautiously pick off the Fanatics and Goblins roaming. After they are dead, run into the room and then go immediately back to the top of the stairs .
You will spawn in two Barrier Champions, four Goblins, and two Wyverns. Focus on the Wyverns and Goblins first, retreating down the step to heal whenever you take damage. The Wyverns will typically chase you, so it ’ sulfur o to use your Heavy or Super on them to ensure they die. These enemies hit very hard, then never challenge them at close range. After those enemies are destroyed, move along the righthand wall to the next stairway and throw a grenade on the first Barrier Champion. Once its shield pops up, use your pulse rifle to break the barrier and then swap to your Heavy to cursorily kill it. Repeat this for the second Barrier Champion in the next room causing the shield to lower and the foreman to spawn .
This adjacent parcel is comfortable since the boss never pushes you and the only enemies that engender are Goblins, Harpies, and two Hobgoblins when the bos hits 50 % health. Just poke at it wither with your Scout Rifle or Heavy weapon until it ’ second dead. Just make certain to use the arch stairway as traverse ( pictured above ) as this provides capital security and a place to retreat if you take damage. Once the boss is dead, open the thorax and claim your reinforce !