It ’ s not everyday you get to step into the lapp hallowed flat coat where legal action movie picture John McClane foiled nefarious thief Hans Gruber ’ s burglarize plans. To mark the excite affair, I chatted with Amos Hodge from Raven Software, the lead developer of Warzone, and Matt Krystek from High Moon Studios, whose team led bringing Nakatomi Plaza from Los Angeles to the middle of Verdansk ’ s bustling downtown district .

PlayStation Blog: At what point in the film is this map set roughly or did you take liberties for whatever complemented the map at the given location?
Matt Krystek: It ’ s kind of both – I would say it ’ south credibly closest to the center of the movie. The thieves have controlled the construction, it ’ s not destroyed even, and they ’ re silent trying to crack open the vault .
Is Die Hard truly a “ Christmas movie ? ” The gay tree in the Nakatomi lobby thinks so…
What was the feeling at both High Moon Studios and Raven Software when you first found out that you were going to be bringing Nakatomi Plaza to life in Warzone?
Amos Hodge: Pure excitation across all the studios. Bringing Die Hard elements into Warzone was a arrant equip and everyone got in truth into it immediately, everyone was brainstorming ideas. It was good pure excitement .
MK: I remember the first base prison term we saw the shell of the build in-game. Everybody good smiled because it was barely so cool and it ’ s merely this massive kind of iconic structure that we ’ re able to work on .
The dev team removed four city blocks to make room for Nakatomi
Where does Nakatomi Plaza begin on the map as a new location?
MK: We did have to work within the road social organization and stuff that was there. We added the new capture to the park garage so we had to craft that. We besides wanted to give players a long ton of ways to access this build up, so we ended up adding another stairwell that actually goes devour into the garage from outside of the construct. then, we made certain there was adequate cover to support everybody doing the hot drop right at the begin .
AH: The downtown buildings kind of have a repute for being a hold-out localization where one or two teams would hold them out, but in this case, we wanted to make certain that this could support lots of teams, lots of points of introduction and that multiple floors were playable. It ’ s truly a distance that could support lots of battle and lots of players .
Engage your inner thief, breach Nakatomi ’ randomness vault, and make off with valuable loot .
What are some of your pro tips for new players who want to drop into Nakatomi Plaza?
MK: You obviously have to learn the routes. Avoid dropping onto the roof right at the spawn or equitable be prepared for some truly hot carry through. It is faster just to jump down the elevator spear and pull your parachute than it is to use the ascender. You ’ re going to need to mix up your loadout as there are decidedly a batch of hanker and close-range fights. You can use some area of denial around the doors and the stairwells to lock those spaces down. Given the sum of verticality here, I think you know UAV ’ second and heartbeat sensors might not be as authentic, then possibly consider some different options .
AH: For me, there ’ s some unique gameplay here where you can unlock special loot if you find access to the vault. You can find some game-changing items for yourself. It ’ s constantly cool to get in here and race for those items and unlock that stuff .
The consequence of John McClane ’ s unforgettable barefooted trek through broken glass. Ouch .
What are your personal favorite movie moments from Die Hard?
MK: There are two that stand out for me. I love the shoot the glass scene when they throw that field hockey puck explosive in. The second one is when McClane and Hans have that face-to-face and then he does that small stress .
AH: I like the kid and interaction between John McClane and the patrol policeman outside, it ’ sulfur actually cool. I grew up watching other shows with him in it, so to me, the scene with the patrol officer talking to John McClane was a actually cool consequence. I like the kid back and forth .
The giant teddy bear is safe and dependable in what reminds me of limousine driver Argyle ’ s vehicle .
What element of the Nakatomi Plaza implementation would you say the dev teams are most proud of?
AH: That ’ s bad. I think it ’ second easier for me to pick out my personal favorites. My personal favorite is decidedly the bloody footprints leading out of the bathroom. That ’ s an care of detail that is very cool. Players can play as the John McClane Operator and walk over the bally footprints barefooted as John McClane. There ’ sulfur some very phantasmagoric moments that fans are going to love .
How do you anticipate Nakatomi Plaza will change the flow of a match and the meta of Warzone?
MK: I think it ’ south wholly going to mix up the downtown meta. The decent thing is that it ’ s a limit time consequence so it is going to maybe get people to play a little differently or mix their loadouts and possibly take some different options. however, it is limited so I think it ’ mho dependable to mix things up .
Like McClane himself, expect to spend time exploring the labyrinthine guts of Nakatomi .
Without giving any spoilers away, how can players expect the map to continue to evolve into the future?
AH: We ’ re decidedly going to lean into the ‘ 80s and we ’ re decidedly going to continue making updates. This is one of the first base boastful splashes we ’ ra make, but you can expect continual updates to the map, new capacity and ways to play throughout the seasons .
Anything else that you both would like to say to the fans?
MK: I ’ m precisely excited to see everyone ’ mho reactions. The first time they figure out how to get into the vault. There ’ sulfur precisely so much here that we ’ ra excited to get into the hands of players .
AH: We ’ re equitable excited for players to jump into all the Action Heroes content. It ’ s a playfulness experience for the entire community. We just can ’ deoxythymidine monophosphate wait .
The iconic, zigzagging league table evening makes an appearance.
Read more: The Great EarlyGame URF Tier List Guide
Thanks to Raven and High Moon Studios, you can immediately explore Nakatomi Plaza in Warzone for a circumscribed time. equitable try not to get killed while looking for every last east wind egg from the film. You can catch all the explosive, blockbuster natural process properly now across Call of duty : Warzone and Black Ops Cold War, with developer Treyarch leading the commit in delivering tied more natural process movie-inspired game modes across Multiplayer and Zombies .
now get out there and be the fly in person ’ south cream, and remember your shoes !