
Mordhau guide – top Mordhau tips and tricks
Mordhau is basically a game all about a single system – battle. so, naturally, our guides series reflects this, and there ‘ll undoubtedly be some crossover voter in what all these pages deal with. But I promise that if you read through the stallion series you will emerge with a very carry through reason of how to slice/club/poke/shoot/punch your manner to the acme of the leaderboard. Click on any of the links below to be brought to any of our more focused Mordhau guides .
Mordhau guide series list
all right ! now let ‘s get stuck into talking about how you can improve your Mordhau skills in the shortest space of time possible .
Mordhau overview – how to play, how to fight, how to win
I wo n’t spend much prison term on how to play Mordhau, because the game ‘s tutorial is actually very decent at showing you the bare essentials before you start fighting early players. But, for completion ‘s sake – Mordhau is a medieval melee battle game where you and many other players enter into the same battlefield and hack, slash, shoot, dismember, and decapitate your way to aura and honor .
There are a bunch of different game modes to choose from, from the 32v32 tug-of-war-style Frontline, which will be familiar to anyone who played Chivalry, to the brawl bloodbath that is Deathmatch. You can read about all of these different game modes and how to switch up your playstyle for each one in our Mordhau game modes guide. But when it comes down to it, whether with a longbow or a spear or a falchion or a zweihander, your purpose will involve killing as many enemy players as possible while staying alive adenine long as possible .
I ‘ve added a number of utilitarian and practical tips and tricks at the bottomland of this guide, but before we get to the contend, there ‘s a very important decisiveness regarding Mordhau ‘s controls that you ‘ll have to make .
Mordhau controls guide – 240 or keybinds?
When I start a raw game, I always spend some time going through all the settings and keybinds before I actually start playing. With Mordhau, this procedure took closely an hour. See, you ‘ve got to make a decision early on as to your style of control scheme for the melee fighting in Mordhau, and it ‘s best to put some real thought into this decision because you do n’t want to start learning one way merely to have to switch late .
These two control methods are by and large known as the 240 system, and the keybinds system. We ‘ll go over all the unlike melee attacks in a moment, but basically you can perform four weapon attacks ( pang, upper strike, side assume, and lower hit ), and each of these can be done either to the left or to the right. That means you ‘ve got eight different weapon attacks – which is a set. You can cope with these myriad attacks in two ways :
- Keybinds system – you assign individual keybinds or keybind combos for each attack.
- 240 system – you just have the one or two keys for attacking, and you move the mouse in the direction you wish to attack.
There are diverse pros and cons for each type, but what it boils down to is this : the 240 system is intuitive and easy to learn, whereas the keybinds system provides you with full control and greater precision with your attacks. For exemplar, sometimes the 240 organization will misunderstand your intentions and cause you to swing in a different way than you intended – which would of course never happen with keybinds. But keybinds is more complex than the 240 system and will lead to a slenderly steeper learning curvature as you will much find yourself paralysed by the width of choice as the foe ‘s greatsword sails towards your throat .
You can besides utilise a hybrid of these two system if you wish, assigning keybinds to respective keys while hush using your mouse to direct certain attacks. personally, I use the keybinds method, but preferably than having each of the eight attacks set to a unlike key, I assign keys for the four attack types, and then I hold the “ Flip Attack Side ” key as I attack in ordering to use the left version of that attack alternatively of the right. I find this limits the complexity of keybinds while still allowing you sum restraint over your actions.
But in the end, it ‘s all toss off to personal predilection. Many of the top players in Mordhau use the 240 system, while many others use keybinds. none of the pros or cons are significant enough to warrant a decisiveness made on anything other than your own preference .
Combat and fighting in Mordhau
As I ‘ve iterated multiple times already in this guide, battle in Mordhau is pretty complex. At its heart you ‘ve got two attacks – the strike and the stab – but the affect can be made in six different directions, and the jab in two. To defend against these attacks you can parry them with your own weapon ; and if you immediately counterattack after parrying this turns it into a riposte, which speeds up the completion of your attack .
You can besides chamber, which is where rather of parrying you mirror the opposition ‘s fire ( e.g. if they do an upper right strike, you do an upper left ), and has the pleasant result of you immediately countering with your own attack in a much shorter time. But wait, there ‘s more ! You can besides feint with your attacks to mislead your enemy, and you can morph one attack into another to mess up your adversary ‘s time. And that ‘s not flush talking about accels and drags, where you swing your body around as you strike in order to either speed up or slow down your attack to get around your adversary ‘s parry .
I know I ‘m breezing through these techniques without actually providing much wisdom or cognition for you. The reason for this is that we ‘ve got a trio of fully-fledged and far more focus guides that will teach you everything you need to know about Mordhau melee fight, Mordhau archery, and Mordhau horseback combat respectively. Take a look ; you ‘ll thank me belated .
Mordhau weapons, gear, and perks
adjacent thing to deal with is your choice of weapon. And not fair that, but your choice of person in general. Mordhau starts you off with the ability to select assorted premade mercenary loadouts like the Knight or the Huntsman, each with their own weapons, armor, and goodness-bestowing perks. But where ‘s the fun in picking a premade mercenary when you can create your own ? Mordhau has a blazing array of weapons, gear, cosmetics, perks, and characteristics you can modify in order to create a mercenary who is rightfully your own. For example, I made my best estimate of a medieval Magneto ( pictured above ) .
But it ‘s not all fun and games ; your choice of weapons, armor, and perks have a massive affect upon your contend and survival capabilities. With each character you make you have a full of 16 points to spend across weapons, armor, and perks. Each weapon deals singular amounts of damage to different areas of the body ( head, torso, and legs to be accurate ), and you besides have to pay attention to their effective ranges, alternate modes, attack speeds, and so on. Read more about all the weapons on put up in our Mordhau weapons guide .
To help soak up more damage, you have three slots for armor – yep, you guessed it, it ‘s the head, torso, and legs. Each of these can be equipped with Light, Medium, or Heavy armour – or no armor at all. The Heavy armor soaks up more damage, but is more vulnerable to blunt weaponry and will slow down your movement amphetamine. inner light Armour makes you more agile and exempt to spend your points elsewhere, but you ‘re likely to die in one, possibly two hits. If you want some bang-up ideas on how to spread out your 16 points to create the most mighty loadouts possible, check out our Mordhau builds/loadouts lead .
It can be tempting to think of perks as ways to just use up the points left over after you ‘ve picked your weapon and armor, to get some minor benefit or early. And yeah, some of the perks on offer are pretty useless. But there are others that are so game-changing that it ‘s frequently an estimate to forego the best armor or weaponry just so you can keep these perks on your person. For tonnes of information on every single fringe benefit in the game and how they compare to one another, look no further than our Mordhau fringe benefit guide.
Read more: The environmental impact of a PlayStation 4
Mordhau top tips on winning fights and improving your skill
And now we ‘ve reached the contribution you ‘ve all been waiting for – our general tips for improving your fighting skills in Mordhau american samoa cursorily as potential. Read, steep, and most importantly, make a conscious feat to put them into action, because they actually do work .
- Unbind your Parry key for a while to force yourself to chamber. I know it sounds crazy, but if you’re having trouble winning fights because you’re not yet adept at chambering, then unbind your Parry key so you’re forced to chamber attacks to deflect them. I did it to begin with, and it helped me to master chambering so quickly, it’s unbelievable. Just be prepared to die a lot as you’re getting used to the change.
- Learn to ride (and counter) horses well. If you’ve come up against a good horseback rider on the Camp map in Frontline, you’ll know why horses are so paramount. I’d go so far as to say they’re a bit overpowered at the moment. Most of the time the only time you’ll die on horseback is if you manoeuvre your horse into a bad spot. Learn to tap “S” to alter your riding speed on the fly so you can manoeuvre through these difficult spots, and learn to aim well with a long-reaching weapon, and you’ll be top of the leaderboard in no time.
- Can’t get through a shield-abuser? Kick to hard-counter them. Some shields allow you to block indefinitely, making them enormously more forgiving than normal weapon-based parries. This can make it very difficult to deal with shield-abusers – unless you know that all you need to do is bait them into getting close, then kick them. This will usually stun them long enough for you to land a devastating hit on them wherever you like. Rinse, repeat.
- Keep dying to rapier-stab-abusers? Learn to chamber-morph. I say rapier because players have quickly learnt how fast it is at stabbing, but this applies to anyone who abuses stab attacks over and over. First, you chamber their stab with a stab of your own. Then, during the wind-up of your counterattack, morph to a side strike instead. They’ll be expecting a normal parry chamber, so they’ll continue to stab to no avail as you chop into them from the side. Works 99% of the time against any stab-abuser. Seriously.
- Bloodlust, Dodge, Second Wind, and Friendly are all excellent perks. I say it again – not all perks are useless. Bloodlust is utterly overpowered in large team matches at the moment, and will allow you to survive even when outnumbered. Dodge and Second Wind are both fantastic, game-changing skills in 1v1 scenarios. Learn the value of all the Mordhau perks on offer.
- The key to 1vX situations is positioning, chambering, and target-switching. 1vX fights happen a lot in large 32v32 matches, and you’ll die very quickly to them if you’re not prepared. First, don’t ever let them surround you. Second, don’t go purely defensive with constant parries – you’ll quickly die unless you chamber and counter with a more aggressive playstyle. Third, switch targets unpredictably. Chamber one, then use your counter-attack to damage another. If a player thinks they’ll be attacked at any moment they won’t be so quick to dive in on an outnumbered enemy.
- Learning to drag and accel will enable you to beat 80% of the playerbase in a 1v1. This is particularly the case if you combine your ability to drag or accel attacks with a weapon that already has deceptive timing to its wind-ups. A dragged Maul or Zweihander attack is so slow that you’re almost guaranteed a devastating hit on any player who hasn’t yet passed the “panic-parry” stage of their Mordhau journey. So yeah. Learn to drag and accel your attacks.
- Don’t get too frustrated at dying constantly. Easier said than done, I know, but seriously. Mordhau is a game with a very messy player skill curve – by which I mean, no matter how good you are there can be situations where you die to someone much worse than you. Which means no matter how good you get, dying is part of the game, and if you want to play consistently well you’ll have to train yourself not to get tilted when you die three times in a row to the same enemy. Breathe, think, and enjoy the game.
And with that, I think we ‘ll call it a sidereal day for nowadays. The above should hopefully have given you a decent overview of what to expect if you ‘re one of the many players fair beginning your travel into the blood-soaked universe of Mordhau, and provided some more promote tips and tricks for those looking to improve their active skills to the next level. Keep checking back as we add even more content to our Mordhau guide. Until then, see you on the battlefield. I ‘ll be the matchless with the giant spear who looks vaguely like Magneto .