Monster Hunter Stories 2 : Wings of Ruin, developed and published by Capcom, is a story-centric JRPG with traditional turn-based combat. There are a sum of 128 Monsties in the plot for players to fight side by side, although merely 81 of them are ridable Monsties. today We will list all the best weapons in Monster Hunter Stories 2 to help you easily defeat any type of freak .
There are three types of weapons in Monster Hunter Stories 2 :
- Slash Weapons
- Blunt Weapons
- Pierce Weapons
For attack-based fight styles, slash weapons are the best. The Charge ability increases the horizontal surface of the Charge Gauge, allowing you to use more herculean abilities. You can fill up the weapon meter at once by performing multiple charge attacks. Stacked charges can be used to perform tear attacks. Great Swords besides stacks a charge gauge, allowing you to launch more powerful attacks, such as long jazz band.
A blunt weapon that can be used to destroy giant parts. Winning one-on-one will increase your Charge Gauge. unlike hammers have unlike abilities and can be used to cause more damage to the opposition through charging. It besides includes peculiarly brawny abilities against opponents in abnormal conditions .
Sword & Shield
A slash weapon with a harbor that strikes a solid balance wheel between attack and defense mechanism. There are no unique indicators on swords and shields, but they have two especial commands called Guard and Counter. Guard puts you in a defensive placement, thereby reducing your wrong. When under attack, the counterattack stance allows you to reduce damage and revenge at the lapp time. Allows you to perform heavy-hitting attacks while reducing the come of price you receive.
The singular exponent of this weapon is designed to protect or strengthen your team. In addition to regular umbrage, it has a variety of skills to help his teammates. The skills you have are determined by the melody of the french horn. It is considered by many hunters to be one of the best weapons in this Monster Hunter Stories 2.
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The bow uses Kinship Gauge to coat the arrows with specific ingredients to deal with injury, such as poison or sleep. Using the charge skill can increase the prospect that the adversary will fall into an abnormal submit in the future attack. You can besides choose to use powerful shots to follow up your attacks. You can besides spend a polish to charge your bow, causing your next even hit to cause more damage .
Gunlance can use the Guard command. This penetrating weapon can fire projectiles, while allowing you to create more ammunition in battle. With each attack, Gunlances will accumulate a fastball meter. normal hits will not load the blood meter, but spending ammunition to release skills and win the steer to head fight will fill it up significantly .
Shooting skills use different numbers of bullets and do not consume Kinship estimate. When your Kinship gauge is entire, you can release the Wyvern ’ mho Fire, which is a annihilative blow, causing huge damage to all enemies. On the other hired hand, the powerful wyvern impact can swallow the entire Kinship gauge without using bullets .