Volibear, Kalista, and Rengar all are receiving big updates to their kits, but not boastfully enough to consider them reworks. Rengar ’ south Q has basically been reverted from his deepen last year, so now he ’ s binding to obliterating squishies with slowly .
Most of the AP items in the game have been heavily changed, gaining cooldown decrease and losing ability office in some cases. There are besides two raw items added, angstrom well as the return of Twin Shadows !
Dark Star Jarvan IV and the highly anticipated Dragon Master Swain peel besides release this patch, both for 1350 RP each.
No, Kai ’ Sa is not in this mend. You ’ ll see her in two weeks .
As usual, you can read Riot ’ south notes here and our shorten adaptation here .
Ability Power Items
entire price : : 900 gold ⇒ 1100 gold
[ NEW ] UNIQUE PASSIVE : : haste : 10 % cooldown decrease
BUILD PATH : : needlessly Large Rod + Aether Wisp + 1100 amber ⇒ Lost Chapter + Amplifying Tome + Blasting Wand + 915 gold
full price : : 3200 gold ⇒ 3300 gold
ability ability : : 100 ⇒ 90
[ REMOVED ] MOVEMENT travel rapidly : : +10 %
[ NEW ] MANA : : 500
[ NEW ] COOLDOWN REDUCTION : : 10 %
[ NEW ] UNIQUE PASSIVE : : hurry : 10 % cooldown reduction
BUILD PATH : : catalyst of Aeons + Hextech Revolver + 850 aureate ⇒ Lost Chapter + Hextech Revolver + 850 gold
MANA : : 400 ⇒ 500
[ REMOVED ] HEALTH : : no longer grants 300 health
[ REMOVED ] ETERNITY : : Restore mana equal to 15 % of damage taken from champions. Restore health equal to 20 % of mana spend, improving to 15 health per roll, while toggle abilities can heal for up to 15 per moment .
[ NEW ] COOLDOWN REDUCTION : : 10 %
[ NEW ] UNIQUE PASSIVE : : hurry : This item gains an extra 10 % cooldown reduction
[ UPDATED ] LESS FROSTY : : Frost Bolt now alone damages and slows first whole hit ( per projectile )
[ UPDATED ] LONGER WINTER : : Frost Bolt decelerate decays over 0.5 seconds ⇒ 1 second gear
[ UPDATED ] STRAIGHT AND NARROW : : Frost Bolt cone narrowed by 10 degrees. Frost Bolt cone range increased by 200
FROST BOLT SLOW percentage : : 65 % ⇒ 40 %
FROST BOLT MISSILE accelerate : : 2000 ⇒ 1600
BUILD PATH : : bust of the Goddess + Needlessly Large Rod + 1100 gold ⇒ Tear of the Goddess + Amplifying Tome + Lost Chapter + 915 gold
total cost : : 3100 aureate ⇒ 3200 amber
ability power : : 80 ⇒ 50
MANA : : 250 ⇒ 650 ( Mana Charge passive distillery grants up to 750 extra mana )
[ NEW ] COOLDOWN REDUCTION : : 10 %
[ NEW ] UNIQUE PASSIVE haste : : : 10 % cooldown reduction
like : : The changes to Archangel ’ s Staff hold over to Seraph ’ s Embrace as well
[ REMOVED ] UNIQUE PASSIVE : : no longer grants Eyes of Pain : +15 flat magic penetration
[ NEW ] UNIQUE PASSIVE : : fury : damage champions increases the damage you deal by 2 % per moment until exiting combat ( up to 10 % )
[ UPDATED ] UNIQUE PASSIVE : : torture : 2 % target ’ randomness current health per second ⇒ 1 % of the aim ’ s maximal health per second
ability exponent : : 25 ⇒ 35
[ REMOVED ] UNIQUE PASSIVE : : no longer grants Eyes of Pain : +15 flat magic penetration
[ NEW ] UNIQUE PASSIVE : : madness : damage champions increases the damage you deal by 2 % per second until exiting fight ( up to 10 % )
BUILD PATH : : Lost Chapter + Fiendish Codex + Amplifying Tome + 665 amber ⇒ Oblivion Orb + Blasting Wand + 650 amber
full cost : : 2900 aureate ⇒ 3000 gold
ability power : : 100 ⇒ 80
[ REMOVED ] MANA : : no longer grants 400 mana
[ REMOVED ] UNIQUE COOLDOWN REDUCTION : : no longer grants 20 % unique cooldown reduction
[ NEW ] UNIQUE PASSIVE : : touch of Death : +15 flat magic trick penetration
[ NEW ] UNIQUE PASSIVE : : Cursed strike : magic wrong consider to champions inflicts them with Grievous Wounds for 3 seconds
[ REMOVED ] UNIQUE PASSIVE : : charming damage deal to champions below 35 % health nobelium longer inflicts them with Grievous Wounds for 8 seconds—this was replaced by Cursed strike above
[ REMOVED ] UNIQUE PASSIVE : : enemy ace takedowns nobelium longer restore 20 % of your maximal mana
[NEW] Oblivion Orb
BUILD PATH : : Ruby Crystal + Amplifying Tome + 665 gold
total cost : : 1500 amber
ability might : : 25
health : : 200
UNIQUE PASSIVE : : partake of Death : +15 flat magic penetration
BUILD PATH : : Aether Wisp + Needlessly Large Rod + 700 gold
sum price : : 2800 gold
ability power : : 100
MOVEMENT rush : : 10 %
UNIQUE PASSIVE : : Nearby allied and enemy spellcasts charge Spellbinder up to a detonator ( 100 maximum )
UNIQUE ACTIVE : : Gain a maximal of 30 % decaying campaign rush and 100 ability baron for 4 seconds, based on charges spent ( 60 second cooldown )
[NEW?] Twin Shadows
BUILD PATH : : demonic Codex + Aether Wisp + 650 gold
total cost : : 2400 gold
ability office : : 60
MOVEMENT accelerate : : 7 %
COOLDOWN REDUCTION : : 10 %
UNIQUE ACTIVE : : spectral pursuit : Summons 2 Spooky Ghosts that hunt down nearby champions, revealing them and Haunting them on liaison. Haunted enemies are slowed by 40 % for up to 5 seconds based on the distance the ghosts travel. ( 90 second cooldown )
ability ability : : 80 ⇒ 70
sum cost : : 3800 gold ⇒ 3600 gold
BUILD PATH : : needlessly Large Rod + Blasting Wand + Amplifying Tome + 1265 gold ⇒ Needlessly Large Rod + Needlessly Large Rod + 1100 amber
[ UPDATED ] UNIQUE PASSIVE : : Increases ability baron by 35 % ⇒ Increases ability power by 40 %
Rylai’s Crystal Scepter
ability office : : 75 ⇒ 85
W – Crippling Strike
COOLDOWN : : 9/8/7/6/5 seconds ⇒ 7/6.5/6/5.5/5 seconds
proportion : : 140 % sum attack price at all ranks ⇒ 140/145/150/155/160 % sum attack damage
BUGFIX : : Fixed a microbe where Crippling Strike sometimes failed to damage certain units ( ex-husband. Yorick ’ s W – Dark Procession )
E – Apprehend
ARMOR PENETRATION5/10/15/20/25 % armor penetration ⇒10/15/20/25/30 % armor penetration
Q mana cost increased at early on ranks. E barrel duration decreased. Barrels nobelium long reveal nearby units .
Q – Parrrley
monetary value : : 40 mana at all ranks ⇒ 60/55/50/45/40 mana
E – Powder Keg
[ UPDATED ] BARRELY VISIBLE : : Barrels no longer grant sight of other units
duration : : 60 seconds ⇒ 25 seconds
Q cooldown refund decreased ( more at higher ranks ). vitamin e base damage increased .
Q – Boomerang Throw
COOLDOWN REFUND : : 45/50/55/60 % ( based on membership of R – GNAR! ) ⇒40 % at all levels
E – Hop
BASE damage : : 20/60/100/140/180 ⇒ 50/85/120/155/190
W shield duration increased, cooldown decreased at early ranks, damage increased early and decrease recently. Brittle duration decreased. vitamin e now deals more damage on median but can not double-hit .
W – Bellows Breath
COOLDOWN : : 13/12/11/10/9 seconds ⇒ 17/15/13/11/9 seconds
damage : : 10/12/14/16/18 % aim ’ s maximum health ⇒12/13/14/15/16 % target ’ s maximum health
shield DURATION : : 2.5 seconds ⇒ 3.5 seconds
BRITTLE DURATION : : 6 seconds ⇒ 3 seconds
E – Searing Charge
BASE damage : : 30/50/70/90/110 ⇒ 80/125/170/215/260
damage ratio : : 30 % bonus armor + 30 % bonus magic defy ⇒ 40 % bonus armor + 40 % bonus magic trick resist
[ REMOVED ] SHOCKWAVE DAMAGE : : no longer deals an extra 50/90/130/170/210 ( +30 % bonus armor ) ( +30 % bonus magic resist ) when colliding with terrain
overall damage : : 80/140/200/260/320 ⇒ 80/125/170/215/260
overall DAMAGE proportion : : 60 % bonus armor + 60 % bonus magic defy ⇒40 % bonus armor + 40 % bonus charming resist
passive damage increased at early levels. E damage increased .
Passive – Iron Ambassador
wrong : : 10-180 ( at levels 1-18 ) ⇒ 20-180 ( at levels 1-18 )
E – Heroic Charge
damage : : 55/75/95/115/135 ⇒ 60/80/100/120/140 ( doubled on slam )
q damage increased at by and by ranks. Empowered Q damage increased .
Q – Cull the Meek
damage : : 65/95/125/155/185 ⇒ 65/100/135/170/205
empower damage : : 95/140/185/230/275 ⇒ 100/150/200/250/300
Counter Strike nobelium long sometimes delays briefly before blocking attacks .
E – Counter Strike
right THROUGH THE COUNTERSTRIKE : : Fixed a bug where Counterstrike ’ mho buff could take up to 0.25 seconds to take effect .
Ranged basic attacks slow for less .
SLOW ( RANGED ) : : 30 % ⇒ 20 %
vitamin e damage increased .
E – Whiplash
BASE wrong : : 40/55/70/85/100 ⇒ 55/70/87/100/115
empowered damage : : 70/90/110/130/150 ⇒ 95/115/135/155/175
E cooldown decreased at early ranks. E bonus wrong to monsters increased ; bonus damage to minions removed. R cooldown decreased .
E – Dark Wind
COOLDOWN : : 12/11.5/11/10.5/10 ⇒ 10 at all ranks
BONUS DAMAGE TO MONSTERS : : 50 % ⇒ 100 %
[ REMOVED ] BONUS DAMAGE TO MINIONS : : Dark Wind no longer deals bonus wrong to minions
R – Crowstorm
COOLDOWN : : 150/140/130 ⇒ 140/110/80
Base fire damage and range decreased. Base fire travel rapidly and attack accelerate per charge increased. W now grants attack damage alternatively of attack focal ratio when Kalista is near her Oathsworn .
ATTACK RANGE : : 550 ⇒ 525
BASE ATTACK damage : : 71 ⇒ 66
BASE ATTACK speed : : 0.644 ⇒ 0.694
BASE ATTACK SPEED GROWTH : : 2.5 % ⇒ 3.5 %
W – Sentinel
[ REMOVED ] SOUL-MARKED : : Kalista no long gains bonus attack speed when near her Oathsworn
[ NEW ] SOUL-MARKED : : Kalista gains 5/10/15/20/25 bonus attack damage when near her Oathsworn
E – Rend
MANA REFUND : : 30 at all ranks ⇒ 10/15/20/25/30
W utmost health damage increased at late ranks .
W – Bio-Arcane Barrage
MAX HEALTH damage : : 3/3.5/4/4.5/5 % prey ’ s max health ⇒ 3/3.75/4.5/5.25/6 % aim ’ s max health
q reverted to pre-rework paradigm. Base fire price scale increased. R detection crop decreased .
BASE ATTACK damage : : 68 ⇒ 65
ATTACK DAMAGE GROWTH : : 1.5 ⇒ 3
BASE ATTACK accelerate : : 0.625 ⇒ 0.666
ATTACK SPEED GROWTH : : 3.5 % ⇒ 3 %
Passive – Unseen Predator
[ REMOVED ] FLAT ATTACK DAMAGE : : 1/3/7/13/20
PERCENT BONUS ATTACK damage : : 1/3/7/13/20 % bonus attack damage ⇒ 1/4/9/16/25 % bonus attack damage
[ NEW ] EXTRA TWISTED : : once Rengar ’ sulfur gained Bonetooth Necklace stacks from all three enemy champions on Twisted Treeline, the per-target lockout now resets so he can get his one-fourth and fifth stacks. ( He can ’ deoxythymidine monophosphate get a sixth, though ! )
LEAP OFFSET FROM TARGET : : 100 ⇒ 50
LEAP accelerate : : 1600 ⇒ 1450
[ NEW ] MEOW : : Rengar has a voice response to gaining a Bonetooth Necklace push-down list and generating ferocity
[UPDATED] Q – Savagery
This is pretty much a revert to Rengar ’ s old Q functionality. Q is immediately an attack reset plus an attack rush fan for the future two attacks .
BASE damage : : 20/50/80/110/140
ratio : : 1.1 sum attack damage
BONUS ATTACK accelerate : : 40 %
endow BASE damage : : 30-240 ( at levels 1-18 )
ratio : : 1.3 sum attack damage
ATTACK speed : : 50-101 % ( at levels 1-18 )
W – Battle Roar
COOLDOWN : : 20/18/16/14/12 seconds ⇒ 16/14.5/13/11.5/10 seconds
R – Thrill of the Hunt
ENEMY VISION RANGE : : 2000/3000/4000 ⇒ 1600
RENGAR VISION RANGE : : 2000/3000/4000 ⇒ 2500/3000/3500
MOVEMENT speed : : 40 % ⇒ 40/50/60 %
[ REMOVED ] CRITCAT : : Rengar ’ s leap out of his ultimate no longer automatically critically strikes
[ NEW ] SURPRISE CLAWS : : Rengar ’ s leap out of his ultimate now deals 30 % sum attack damage as bonus wrong and shreds 12/18/24 of the prey ’ s armor for 4 seconds
[ NEW ] REVERSE PACK : : The closest enemy to Rengar alerts all allies within 1200 range about his presence
[ NEW ] I ’ LL SCOUT AHEAD : : Enemies revealed by Thrill of the Hunt stay revealed for the enchantment ’ south duration
Attack damage per level decreased. Q base wrong decreased .
ATTACK DAMAGE GROWTH : : 3.4 ⇒ 2.8
Q – Twin Bite
second HIT BASE DAMAGE : : 40/55/70/85/100 % total assail damage ⇒ 20/35/50/65/80 % sum attack damage
W cost decreased at early ranks. R free-base mend increased. Health threshold to reactivate R decreased .
W – Vision of Empire
price : : 90/100/110/120/130 mana ⇒ 70/85/100/115/130 mana
R – Demonic Ascension
BASE HEAL PER TARGET PER SECOND : : 15/30/45 ⇒ 20/35/50
[ NEW ] SOULIDIFIED : : Cooldown and Soul fragments are in full refunded if Swain dies during the channel clock time of Demonic Ascension
BUGFIX : : Ultimate Hat nowadays by rights reduces Demonic Ascension ’ s cooldown
HEALTH THRESHOLD TO REACTIVATE : : 150/300/450 ⇒ 125/300/450
[ UPDATED ] AIM AHEAD : : area of Effect starts slightly more in the guidance of Swain ’ s movement at high movement speeds
Base armor decreased. Base magic electric resistance increased .
armor : : 32 ⇒ 30
magic RESIST : : 32.1 ⇒ 39
R cooldown increased .
R – Buster Shot
COOLDOWN : : 100/85/70 seconds ⇒ 120/110/100 seconds
E basal damage decreased .
E – Expunge
BASE price : : 20/35/50/65/80 ⇒ 20/25/30/35/40
BONUS DAMAGE PER STACK : : 15/20/25/30/35 ( +0.25 bonus fire price ) ( +0.2 ability world power ) ( unchanged )
Q motion speed increased. W now halves its cooldown when used on minions. e now knocks back enemies hit, and deals excess damage to dashing or airborne targets .
Q – Rolling Thunder
BONUS MOVEMENT speed : : 15 % ⇒ 15/17.5/20/22.5/25 %
BONUS MOVEMENT SPEED TOWARDS CHAMPIONS : : 30/35/40/45/50 % ⇒ 30/37.5/45/52.5/60 %
[ NEW ] MASTER DRIFTER : : When Volibear changes focus ( from “ towards champions ” to any early direction ), his bonus campaign focal ratio now decays over 1 irregular rather than falling off immediately. In other words, dodging and weaving won ’ t dense you down vitamin a much .
W – Frenzy
[ NEW ] HUNGRY BEAR : : Frenzy ’ s cooldown is halved if it is used on a minion ( in summation to monsters, as previously )
E – Majestic Roar
[ NEW ] ROAR : : slenderly knocks back enemies
[ NEW ] SWAT : : Enemies who are dashing or airborne ( before Roar is cast ) are deal 40/60/80/100/120 ( +0.3 ability exponent ) extra magic trick wrong
[ BUGFIX ] SCARY BEARY : : Summoned Rift Herald will now be terrified properly
passive damage decreased. W base cast time decreased .
Passive – Determination
passive voice damage : : 20/40/60/80 % sum attack damage > > 15/25/35/45 % sum approach damage
W – Wind Becomes Lightning
BASE CAST TIME : : 0.6 seconds ⇒ 0.5 seconds
realistic spear : : spear Thrust now originates from Xin Zhao ’ s position at the end of the hurl
E – Audacious Charge
BUNNY HOP : : Short-ranged dashes will now correctly move Xin Zhao advancing to the target
R cooldown decreased at late ranks .
R – Death Mark
COOLDOWN : : 120/100/80 seconds ⇒ 120/90/60 seconds
A lot of changes. Most notably : Q damage down, minions no long drop Teleport, E no retentive refunds cooldown if it sleeps a champion, cleansing Drowsy now prevents Sleep .
health : : 526 ⇒ 560
BASE ATTACK price : : 56 ⇒ 58
Passive – More Sparkles!
BASE damage : : 12/15/18/22/26/31/37/43/49/56/64/73/82/91/101/112/123/135 ⇒ 12/15/20/25/30/35/48/53/67/73/79/86/93/100/109/117/126/135
ratio : : 0.25 ability power ⇒ 0.325 ability might
Q – Paddle Star
BASE damage : : 45/75/105/135/165 ⇒ 45/60/75/90/105
proportion : : 0.40 ability power ⇒ 0.20 ability might
[ NEW ] PADDLE STAR NOT PADDLES STAR : : Paddle Star no longer applies More Sparkles ’ damage to enemies past the first hit
W – Spell Thief
[ UPDATED ] SIGNAL BEFORE SWAPPING LANES : : Minions can no long drop Teleport
MOVEMENT SPEED BONUS : : 10/25/40/55/70 % ⇒ 30/40/50/60/70 %
ratio : : 0.40 ability power ⇒ 0.60 ability world power
E – Sleepy Trouble Bubble
[ REMOVED ] LESS CONTAGIOUS gape : : Sleepy Trouble Bubble ’ s cooldown is no retentive reduced by 10/15/20/25/30 % when an foe supporter falls asleep
[ UPDATED ] SYNTHETIC ADRENALINE : : Removing Drowsy immediately prevents the affect prey from falling asleep
Extra Damage to Minions
We were worried that the removal of old runes and masteries would make last-hitting excessively hard, so we gave all champion attacks a bonus 5 damage against lane minions. Over time, it ’ sulfur become gain this wasn ’ t necessary, so we ’ rhenium revert that change .
[ REMOVED ] IT HURTS : : basic attacks no longer deal 5 bonus damage to lane minions
Ancient Coin Line
now with extra apparent motion speed !
MOVEMENT speed : : 0 ⇒ 5
MOVEMENT focal ratio : : 0 ⇒ 10
Remnant of the Ascended
MOVEMENT travel rapidly : : 0 ⇒ 10
Relic Shield line
Health decreased .
health : : 75 ⇒ 50
health : : 175 ⇒ 125
Remnant of the Aspect
COMBINE price : : 650 aureate ⇒ 550 gold
sum cost : : 1900 gold ⇒ 1800 gold
health : : 500 ⇒ 350
[REMOVED] Tracker’s Knife
Tracker ’ south Knife is about compulsory in professional turn, giving professional teams enough vision to avoid most early-game danger. Bringing it in argumentation would kill it in most games, so for now we ’ rhenium plainly removing it .
cost decreased. On-hit price increased. Max magic defy drain increased, but charming resist per smokestack halved on range champions .
amber cost : : 2500 ⇒ 2400
ON-HIT damage : : 40 ⇒ 42
MAGIC RESIST STOLEN PER ATTACK : : 5 ⇒ 6
MAXIMUM STOLEN MAGIC RESIST : : 30
[ NEW ] ACTION AT A DISTANCE : : Ranged champions steal half the MR, but up to the lapp soap ( 30 )
Stat bonuses are now split between attack speed and the stat provided by a secondary damage-oriented rune path ( Sorcery or Domination ) .
[ NEW ] share : : Speccing Precision aboard Sorcery or Domination grants you some stats from your primary tree and some from your secondary tree
PRECISION-DOMINATION : : 18 % attack speed ⇒ 9 % attack speed, 9 ability ability or 5 approach price
DOMINATION-PRECISION : : 18 ability power or 10.8 attack damage ⇒ 9 % attack accelerate, 9 ability exponent or 5 attack damage
PRECISION-SORCERY : : 18 % fire rush ⇒ 9 % attack travel rapidly, 10 ability ability or 6 attack damage
SORCERY-PRECISION : : 20 ability power or 12 attack wrong ⇒ 9 % attack rush, 10 ability power or 6 attack damage
Press The Attack
damage : : 30-120 ( at levels 1-18 ) ⇒ 40-180 ( at levels 1-18 )
damage ampere : : 12 % ⇒ 4-12 % by champion level
The modern rune Bone Plating has been added to Resolve. respective runes moved to unlike rows .
distant : : unblinking
[ UPDATED ] reorder : : unblinking has been moved to the Vitality quarrel
[ NEW ] Bone Plating
TOO TANKY : : After taking wrong from an enemy ace, their adjacent three spells or attacks against you deal 20-50 less damage ( at levels 1-18 )
duration : : 5 seconds
COOLDOWN : : 45 seconds
[ NEW ] Second Wind
moment Wind has been moved hera from the Vitality Row .
[ NEW ] Unflinching
pUPDATED ] reordering : : unblinking has been moved here from the Strength Row
[ REMOVED ] Second Wind
[ UPDATED ] reorder : : second Wind has been moved to the Resistance Row
Commencing stopwatch transforms into Stopwatch subsequently in the game. New rune : Time Warp Tonic .
[ REMOVED ] LUSH : : The Inspiration Tree no longer grants increased potion duration
WIND UP : : Commencing stopwatch transforms into Stopwatch at 6 minutes ⇒ 10 minutes
[ REMOVED ] Celestial Body
[ NEW ] Time Warp Tonic
thirsty : : Your potions, elixirs, and biscuits last 20 % longer
POWERTHIRST : : While under the effect of potions, elixirs, or biscuits, gain 5 % increased movement accelerate
out 4 smash cones spawn late in the game .
FIRST SPAWN TIME : : Between 125 and 140 seconds ⇒ Between 300 and 330 seconds
[ REMOVED ] LONG DISTANCE : : Ancient Krugs no long take reduce damage from ranged basic attacks
Hand of Baron
Baron buffet bonus ability might increased. Baron buff stats increase more subsequently in the game. Baron buff now buffs caster minions ’ lastingness .
initial STATS : : 25 attack damage and ability might ⇒ 24 attack price and 40 ability might
FINAL STATS : : 40 attack damage and ability power at 27:30 ⇒ 48 attack damage and 80 ability power at 40:00
A large BUFF-FIX : : Fixed a bug where bonus attack damage ( ex-wife. Hand of Baron ’ mho +50 and Banner of Command ’ s +100 ) wasn ’ metric ton affecting empowered siege minion attacks against structures at all. This is doubly ampere impactful as it sounds, since empowered siege minions deal bivalent damage to turrets .
[ NEW ] CASTER MINION DURABILITY : : empower caster minions now take 50 % less damage from champions
BUGFIX : : hand of Baron ’ s area-of-effect damage decrease buff on minions now by rights reduces wrong from Runaan ’ s Hurricane bolts
Elder Dragon Buff
Elder Dragon respawn clock time decreased. Elder draco buff duration increased for buffs beyond the beginning. Burn damage increased for elder dragon buffs beyond the first gear .
RESPAWN : : 10 minutes ⇒ 8 minutes
[ NEW ] ELDER-ER : : elder Dragon buffs beyond the first grant even stronger effects. The first buff is unchanged ; we ’ ra listing the values below for comparison .
BUFF DURATION : : 150 seconds for the first fan ; 300 seconds for subsequent buffs
BURN damage : : 45 ( +45 per drake or dragon killed ) for the first yellowish brown ; 135 ( +90 per drake or dragon killed ) for subsequent buffs
ELEMENTAL BUFF : : +50 % potency of Elemental Drake stacks for the first yellowish brown ; +100 % for subsequent buffs
Read more: Counter Tips to Beat Malphite – LoL Impact
HONOR STATS : : You now see unique stats about your late honors any clock time you earn an Honor wages like a key break up, eyeball, or condensation
We ’ ve reverted the scoreboard layout changes from survive while .
- Zoe can now correctly use R – Portal Jump to get out of Swain’s R – Demonic Ascension’s drain circle
- Fixed a bug where Renekton’s abilities failed to grant Renekton the correct amount of Fury when initiating combat
- Remnant of the Ascended now is correctly filtered under health, not armor
- Fixed a bug where Swain could remain in R – Demonic Ascension when affected by Lulu’s Whimsy
- Amumu’s W – Despair now correctly deactivates when he runs out of mana
- Ryze’s E – Spell Flux now correctly spreads to nearby units when it kills units who have any form of life after death
- Fixed a bug where Dragon takedowns would give a 30 second discount on the Magical Footwear timer
- Fixed a bug where a champion’s primary ability resource bar remains under the champion portrait after their first death (and only their first death)
- Trading champions now correctly selects the correct skin (last one used)
- Udyr’s W – Turtle Stance and Akali’s Passive – Twin Disciplines now correctly trigger Overheal
- Activating Gragas’ W – Drunken Rage while attacking an inhibitor will no longer cause him to path towards the blue side fountain
- Kalista will no longer path towards the blue side fountain if given a movement command to dash while attacking an enemy inhibitor
- Zoe no longer ignores unit collision for the rest of the game after using R – Portal Jump
- Skarner will now correctly stun targets afflicted by E – Fracture’s Crystal Venom if they received the debuff in between when he began and initiated the attack
- Fixed a bug where Corrupting Potion could not be used if a Mana Potion was currently in use
- Thornmail now correctly applies the Cripple debuff to minions and monsters attacking its owner
- Fixed a bug where jungle monster patience meters would not change color as the player lost aggro
- Sweetheart Rakan’s health bar has been adjusted so it no longer obscures several animations
- Mecha Kha’Zix chromas’ Void Assault (R) VFX are now always visible to the enemy when used
Upcoming Skins & Chromas
The play along skins will be released in bandage 8.4 :
- Dark Star Jarvan IV
- Dragon Master Swain