
2 guides Episode 2 starts with Lee and friends hunting in the woods to gather food. After a bit of back and forth and killing a walker, you ‘ll encounter some students who are being attacked. After you ‘ve ‘helped ‘ them, you ‘ll return to the motel and get bitched at for bringing more mouths to feed .Conversation Killer accomplished chapter 2 of episode 2 .
2 guides This chapter is both concern and unmanageable ( assuming you ‘ve developed a relationship with all the characters, thoroughly or badly ). You ‘ll be tasked with splitting the 4 remaining pieces of food between the 10 survivors, give it to whomever you wish, I personally gave some to Duck, Clementine, Carly and Lilly. Once you ‘ve split the food, head over to Larry who is mending the fence and choose to give Mark or Larry the ax, depending on what you told Mark, the two will have an controversy. now go line up Duck and Clementine grouped together and she ‘ll tell you she lost her hat, if you feel kind enough to look for it ( you will find it late in the episode ), that ‘ll make her quite happy. Go discover Kenny and talk to him, depending on if you ‘ve been siding with him, he ‘ll act differently towards you. After you ‘ve done this and listened to the complaints about food, Katjaa will call you over for help oneself, say whatever you wish and be ready for a QTE ( Quick Time Event ), here is what to do : 1 ) repeatedly press the indicate release as fast as you can until it changes to another button. press that button once. 2 ) Lee will call for the others to give him his ax back, but the walker grabs him again ! Flick the leave control stick in the indicate steering to slam the walker ‘s head against the car. Do the lapp again, in the early direction, and duplicate until Larry or Mark comes over with the ax. 3 ) press A on the pedestrian ‘s headway to slam him away from you. Larry/Mark will try to behead the walker, but will miss. 4 ) Kick the walker in the head three times by clicking the A clitoris with the cursor over its head. 5 ) Move the leave control stick backwards to crawl off from the walker. 6 ) When Lee falls off the truck, repeatedly press the indicate clitoris as fast as you can. Carley/Mark/Larry will come over and kill the walker for you. Watch the scene, answer the questions, get the accomplishment .Thank You for Shopping! complete chapter 3 of episode 2 .
2 guides once you arrive, you ‘ll be asked some questions by the group, they are n’t significant, but try to keep your floor directly. After the conversation, Doug/Carly will go get the others and you can explore the farm if you wish. There ‘s a lilt that can be fixed for the kids, but you ‘ll need lasso and a circuit board. Examine the demote fence and then head up to the porch, there is a box that contains the rope, grab that and then go down the stairs and go to the forget of the blind to find a bunch of planks, examine them to acquire the display panel, now go back to the swing and fix it. Talk to Andy and select to fix the margin. converse with Mark until you reach the first gear torso and remove the arrow, answer the questions until you come to the adjacent body, cut off the hands and continue to the next, press A and continue to remove the torso. A QTE consequence will occur ; here are the steps to take : 1 ) expect to the left side of the tractor and BE QUICK ( if you take besides long, you get shot ). Quickly remove the Chock from in front of the sur. 2 ) expect to the right-hand side of the tractor and pull the Plow Lever. This should make the tractor start rolling forward, towards the gate. 3 ) Your objective is to move towards the gate whilst staying hidden behind the tractor. You ‘ll know when you ‘re in danger as the edges of the sieve will get redder and redder. The easiest room to stay at a condom distance is to stay level with Mark or the big bicycle on the tractor. 4 ) finally the tractor will get stuck on a zombie. Look to the left-hand side of the tractor and press the A button on the automaton to drag it out ( do this cursorily or you ‘ll get shoot. ) This starts the tractor moving again, so stay floor with Mark or the boastfully steering wheel as you move to avoid getting inject. 5 ) You ‘ll get stuck on another zombie. Look to the entrust and promptly press A on the zombie to drag it out. however, this one ‘s still active ! Move your cursor over the zombi ‘s steer and bid A to kick it. Do this a second time. You ‘ll nowadays have to repeatedly press the bespeak button in order to pull the zombi from beneath the wheels – do this and the automaton will tear in half, which gets the tractor moving again. 6 ) Things get a little catchy now. You must stay shroud behind the moving tractor. If you go besides far forward, you ‘ll get shot by bandits, but you ‘ve now got half a zombie hot on your heels behind you ! Again, try and stay level with Mark and you should make it to the gate on fourth dimension. You ‘ll be able to converse with the survivors immediately, select whichever options you want, they have no real affect. While not required, talking to Kenny will let you know his impression of you, which is likely obvious if you ‘ve been siding with him or not. Go to the porch and talk with Andy and Danny, agree to help them with the bandits and get ready to move out. You ‘ll come across a modest bandit camp and begin searching for stolen food, go to the left field and examine the board to find boxes and a television camera ( may take a few examinations ). Danny will come over to try and stop you from looking at it, but the batteries are dead, so you ‘re out of fortune anyways – what could be on there that he did n’t want you to see ? Head over to the tent and examine everything until you find …. Clementines Hat ? You ‘ll then be attacked by a bandit named Jolene, who has a crossbow, she besides says she knows Danny ‘s mysterious. You ‘ll then have to make a decision, do whatever you feel is right .Guess Who’s Coming to Dinner dispatch chapter 4 of episode 2 .
2 guides After your return, go through the conversation and you ‘ll be told that everyone is in the barn. Before going, head to the swing and talk to Danny, choose the option ‘You truly like that gunman ‘ and then read/write head to the barn. spill the beans to Lilly to learn that Kenny does n’t trust the brothers, give Clementine her hat and then try to open the doors in the back of the barn – Kenny will come talk to you. You ‘ll decide to find out what ‘s behind the door ; however Andy will ask you what you ‘re doing, select whichever option you like. You can talk to everyone if you like, Brenda has an leftover reaction to you if you try talking to her, but nothing is significant. head to the workbench near the generator to grab a Multitool, use that to open the generators power panel, you ‘ll need to remove the belt but it ‘s going besides fast to stop. Turn it off then remove it quickly, this provides the distraction you need, head to the barn. The dinner bell will ring, but Kenny offers to cover you, you can either open the engage or question inside for dinner ( which is no playfulness ). It ‘s highly suggested you open the lock, as there ‘s a nice surprise on the other side ( if you ‘ve played the Silent Hill series, you may recognize Mira at the empanel …. Just kid, but after that ghastly spy, you ‘ll appreciate the try at humor ). Head inside and after the inadequate scene, fink upstairs, once at the lead promontory to the water closet and examine the world power cord on the penetrate. Head into the bedroom and you ‘ll notice a light generator emitting from the bookshelf, move it and open the door. You ‘ll now be in a QTE, run down step a fast as possible and enter the dine room and choose ‘Clementine, no ! ‘ or ‘Spit that out ! ‘ ( Y and B respectively ).
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Watch the drama, pick your options, and earn your accomplishment .Too Much Salt Will Kill You complete chapter 5 of episode 2 .
2 guides You ‘ll wake in a kernel cabinet with a few others, Kenny, Lilly, Clem and Larry. Larry offers interest dialogue. spill with Clem and then try to remove the AC or wait. Either way, Larry will suffer a heart attack. You ‘ll have to make an option, a rather critical one at that. Kenny wants to destroy Larry ‘s brain before he turns, while Lilly wants to perform chest compressions on him in the hopes of reviving him, you can besides do nothing. I highly suggest supporting Lilly on this one, even if you ‘re a Kenny fan ( like me ), chiefly because you can witness a highly debated ‘scene ‘ if you know about it before hand. Begin doing chest compressions on Larry, and if you manage to get four in you ‘ll notice Larry ‘s mouth motion, many fans have argued whether this is Larry returning as a walker, Larry being resuscitated or good bowel movement caused by the breast compressions. No topic what you believe it to be, Kenny will smash Larry ‘s skull with a salt solve. once she opens the doorway, you ‘ll be spare and earn the accomplishment .Taking Charlotte accomplished chapter 6 of sequence 2 .
2 guides You need to get out and to do so you need to unscrew the AC, and the only manner to do so nowadays is to use a mint. Ask Lilly for permission, then examine Larry ‘s cadaver to find a few coins. Clem is the entirely one who ‘ll fit, so have her go through. Creep through the bloody room, examine everything and pick up the tazer, then lecture to Kenny. Sneak out into the barn and move ahead until you mechanically hide in a procrastinate. Kenny will then say to see where he is, but he ‘ll be gone, talk to Kenny again and then open the stall door again to find a gunman in your font. This will start a QTE. here ‘s what to do : 1 ) You literally have a match of seconds to do this. Move your cursor and crusade deoxyadenosine monophosphate on the gun to grab it and prevent your end. 2 ) You must now move your cursor onto Danny and crusade angstrom before he reloads so he ca n’t shoot you again. This will cause Lee to attack him with your weapon of option. 3 ) now, either Kenny or Lilly will come along to your rescue with a sickle. This causes Danny to back himself into his own hold bunker. Kenny will go running, but you have to decide to either spare or kill Danny, your choice will affect Clem as she will see whatever it is you choose to do. Pick your poison and earn your accomplishment .You Fight Like A Dairy Farmer complete chapter 7 of episode 2 .
2 guides Go to the house and listen to the conversation, when it ‘s done go to the door and answer how you like. once you open, you need to be careful, as you can easily die. The best way to go about this part is to listen to Brenda, let her move up the stairs then slowly advance. This is what I did and did n’t die at all, but others obviously were n’t so lucky. once the consequence is over, point outside with Katjaa after hearing Kenny and Andy. After a short picture, you ‘ll begin a QTE, here ‘s what to do : 1 ) Press the indicate button repeatedly, then press the following argue release once. 2 ) Andy will drag Lee towards the electric wall. You get the option to do something to Andy with your hand, but I ‘ve never been able to get this to work therefore I ‘ll assume you ca n’t do anything here. 3 ) You must now press the A push button repeatedly – do n’t worry, you ‘ll always lose here. If like me you ‘re able to tap the button unnaturally fast, you may find that you ‘re fair sat hera tapping everlastingly – so wait for the red on the edges of the sieve to go away, and then you are safe to allow Andy to push Lee ‘s face towards the fence so you can progress. If the edges of the screen are inactive red and he manages to push your confront into the fence, Lee will get electrocuted and die. note : If you tried to save Larry in the kernel cabinet, Lilly will save you and you can skip on to step 5. If you chose to let Kenny kill Larry, Lilly will not save you and you must do step 4 before build up. 4 ) If Lilly does n’t save you, press the indicate button repeatedly, then press the future indicate clitoris once. 5 ) Lee will now be on top of Andy and must punch him. Do this repeatedly. 6 ) If you failed to punch Andy, he will flip Lee over and start punching him. You must now press ampere on his face to push him away, and then press the indicate button repeatedly. Press the following argue clitoris once to push Andy into the electric wall. You can now choose to kill Andy or leave him for the walkers. What you do affects Clem, but either way, you get the accomplishment .It’s Not Stealing If You Need It complete Episode 2 : “ Starved For Help ”
2 guides
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You ‘ll talk with Kenny while walking, depending on who you sided with. finally you ‘ll come across an abandon car. Clem wo n’t want to take the food, but you can convince her, it truly does n’t matter. Katjaa will tell you she has the television camera from earlier and manages to get it working. The television camera is Jolene ‘s, and she was watching you ( or more specifically, Clementine ) at the hostel before stealing Clem ‘s hat .
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