
Get to know Sayu, her floor, and talents :
STORY – Mujina Ninja
Sayu is a young womanhood who is afflicted with a strange illness of sorts that prevents her from getting tall, making her appear far older than she may suggest. She is relatively upset with this and has frankincense opted to neglect a majority of her solve, believing that the tasks she ’ mho given aren ’ t besides significant. Despite sleeping on a consistent basis, she appears to be sleep-deprived and takes the opportunity to sleep whenever possible, believing that sleeping is the key to growing grandiloquent.
Of course, from Sayu ’ s point of watch, this alleged “ sloth ” is merely better time allotment which allows her to focus on things… like sleeping and growing grandiloquent .
CHARACTER DEMO – “Sayu: Whirling Windwheel”
Sayu doesn ’ deoxythymidine monophosphate know what ’ s worse… Being misguided for a tanuki or not being able to take a sleep .
So… Sayu decided, why not deal with both at the lapp time ? Fall asleep and then drive out those annoying tanukis in her ambition !
TALENTS
Normal Attack – Shuumatsuban Ninja Blade
Normal Attack: Performs up to 4 consecutive strikes .
Charged Attack: Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the succession, perform a more knock-down slash .
Yoohoo Art: Fuuin Dash
The extra proficiency of the Yoohoo Ninja Arts !
Sayu curls up into a roll Fuufuu Windwheel and smashes into opponents at high travel rapidly, dealing Anemo Damage .
When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo Damage .
Tap
Enters the Fuufuu Windwheel submit, rolling fore a short distance before using the Fuufuu Whirlwind Kick .
Hold
Rolls about continously in the Fuufuu Windwheel state, increasing Sayu ’ s resistance to interruption while within that submit .
During this time, Sayu can control the focus of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick .
The Hold version of this skill can trigger elemental Absorption.
This skill has a maximum duration 10 seconds and enters cooldown once its effects ends. The longer Sayu remains in her Windwheel state, the longer the cooldown .
Elemental Absorption
If Sayu comes into liaison with Hydro, Pyro, Cryo, and Electro while in her Windwheel state, she will deal extra elemental wrong of that type .
elementary assimilation may only occur once per function of this skill .
Yoohoo Art: Mujina Flurry
The other ace limited technique of the Yoohoo Ninja Arts !
It summons a pair of helping hands for Sayu .
Deals Anemo Damage to nearby opponents and heals all nearby party members. The sum of HP restored is based on Sayu ’ s Attack. This skill then summons a Muji-Muji Daruma .
Muji-Muji Daruma
At specific intervals, the Daruma will take one of several actions based on the situation around it :
BANNER – Tapestry of Golden Flames
Sayu is released aboard Yoimiya in the Tapestry of Golden Flames Event Wish. During this consequence wish, the event-exclusive 5-star character “ Frolicking Flames ” Yoimiya will receive a huge drop-rate boost, aboard 4-star characters “ Kätzlein Cocktail ” Diona, and “ Blazing Riff ” Xinyan .
After this event wish ends, the 4-star character “ Mujina Ninja ” Sayu will be available in the standard wish “ Wanderlust Invocation ” ” in Version 2.1 .
For more updates about Genshin Impact, make sure to bookmark our web log at TheGamingGenie.com ! To play Genshin Impact, you can download the game for absolve at hypertext transfer protocol : //genshin.mihoyo.com/
Share this:
Like this:
Like
Loading…