While Patch 5.58 was never officially given as a free date for the early execution of Data Center travel, many expected it to be the patch. This is because a recent transcription of Patch Notes on Steam listed 5.58 as the feature ’ s implementation clock time. This was notably absent from the official Patch Notes released by the team .
Credit: Steam FFXIV has faced unprecedented levels of new players for a variety of reasons such as an expansive free trial which includes the infrastructure game and first gear expansion, poor reception to World of Warcraft ’ s late spot, and enormously popular streamers taking up the MMO. interestingly, this is taking place during when MMOs are normally at their most unpeopled, the last 3-6 months before an expansion when no more patches are coming .
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As such, it ’ s likely that FFXIV Data Center travel was in the first place supposed to be implemented nowadays but the huge inflow of players have left the servers strained. In a argument made today, Yoshida comments that the merely real solution besides minor optimizations is simply to buy more server distance in a commercialize that makes it near impossible to do so. With servers vitamin a congested as they already are, and are probably to be tenfold during the spill of Endwalker, it seems the team has to drop near everything else to make the game playable at large.
Considering the trouble Yoshida expressed in the statement, I would be surprised if we get FFXIV Data Center travel before Endwalker ’ s exhaust at the earliest. The feature would undoubtedly place extra deform on the servers, and the team needs to get more servers to tied handle the current inflow of players, let alone the strain DC travel adds. The game already is in a country where it needs to prioritize pay players over absolve test users speaks volumes as to good how much breed is already on the game.
Credit: The Lodestone I ’ megabyte surely disappointed on my own, as most friends play on a unlike Data Center than me, but on the deluxe scale this is big for fourteen at large. A huge playerbase is a healthy one and tons of people love the feel of a backpack MMO. I ’ molarity ticket with waiting a bit farseeing if it means the community continues to grow and the crippled prospers .
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