As is indeed frequently the case, I have found myself playing Fallout : New Vegas again, and I would still call it a dateless function of art. The entirely deviation between playing immediately and when I played in the past is that I have the trouble set to very hard, and hard-core mood is turned on. fortunately, my front-runner construct for the game is besides the best build to play through the integral game with ! Spoiler alert: If you ‘re the type of individual to care about spoilers, this is your warning not to go any far ! You will not be warned again ! therefore, without far bustle, let ‘s hop into the best construct for every difficulty in Fallout : New Vegas . I like to play as a female on the hardest difficulty, because it makes it a bit more unmanageable with less access to certain features like Caesar ‘s Legion. Kyler J. Falk via “ Fallout : New Vegas ”
Choosing Your Gender: Play as a Male
When it comes to playing RPGs, I constantly tell people to play as a female, and this is because females tend to constantly get a more unique feel to their dialogue. That still holds true in fallout : New Vegas, but if you choose to be female, then you will lose out on all-important experience opportunities. When you have the plot set to hardcore and very hard, missing out on a single bit of experience because of your gender is not a good option. consequently, you must choose to be a male so that you can utilize Caesar ‘s Legion to its fullest. Yes, Caesar ‘s Legion sucks, but you can at least use them for their side quests that extend amaze items and have. If you ‘d prefer to play as a female, then you must realize that you will not be given as many particular items and you will be deny access to the fighting pits that grant you a top-tier machete. You have been warned ! This is the best layout for your SPECIAL skills, and how you spend them down the credit line is up to you. Kyler J. Falk via “ Fallout : New Vegas ”
The Best Way to Place Your SPECIAL Skills
Take a look at the movie above, and realize that this is how you need to place your SPECIAL skills. I ‘ll provide you with a brief explanation as to why each skill needs to be placed in this manner :
- Strength 10: Your strength is the first-most important skill at your disposal. Not only does it affect your melee, but it allows you to carry a lot more weight in your inventory. On hardcore difficulty, and for the best build, you want as much carrying capacity as you can get!
- Perception 3: I’ve never really found a use for perception in my many playthroughs of Fallout: New Vegas, but it is great to have some points in it for the very-few perception checks in conversations.
- Endurance 10: You’re going to need to take a heavy hit, and the only way to increase your damage threshold naturally is to up your endurance level. You’re going to be using stims and chems like crazy if you don’t invest heavily in endurance.
- Charisma 10: It goes without saying that charisma is the most important skill in any RPG, so don’t expect me to say anything more. Don’t argue, just up that charisma skill!
- Intelligence 5: Though not as important as your other skills, you need to up this for the few intelligence checks in the game. It will also help you to get a few helpful perks later on.
- Agility and Luck 1: Arguably two of the most useless skills at your disposal, I say leave them at 1. I’ve never actively sought to level these skills, never needed them, and I’m never going to utilize them. The best build for the game does not require them.
You can feel release to tinker and experiment with the placement of these skills, such as reducing endurance to a moo level, but precisely make certain to leave force and charisma at ten. There can be no argument against setting forte and charisma to ten, and I advise you do not mess with that in any way . Your TAG skills do n’t in truth matter, but I suggest you follow this picture prompt for the best results. Kyler J. Falk via “ Fallout : New Vegas ”
Placing TAG Skills and Choosing Which Skills to Level First
If you choose to place your TAG skills as pictured above then you will not be going ill-timed in such a option. I ‘ve chosen only the most significant skills to add that TAG bonus to, and this is with the future kept in mind. You need to focus on leveling your skills in the order that follows :
- Repair: Get that sucker to ninety as soon as possible, don’t level any other skill until you do!
- Speech: Put this up to one-hundred as soon as you can, because every major character will offer you a speech check.
- Medicine: Getting this skill as high as you can is optional, but I’d recommend getting it to at least 90. It’s crucial for a few medicine skill checks, and makes life a lot easier.
- Barter/Science: Which one you wish to level first is up to you, but I always level these two equally up to about 50. Cheaper prices, and access to some nice craftables; no reason not to put some points in there.
- Melee: The final most-important skill to level is your melee skill. Melee is one of the most overpowered mechanics in the game, and you’ll want to get this to one-hundred if you can manage to level high enough to get it there.
- Any other skill you want: Personally, I like to level sneak and lockpick after all these previous skills have been levelled to completion. It’s up to your desire and playstyle from this point onward.
Feel free to switch up how you level these skills, the order is n’t authoritative if you do n’t care about ease of use and narrative, but what I ‘ve offered you here will make everything much more bare for you if you follow it rigorously. This is a melee build, so do n’t expect to be doing much with guns, explosives, and energy weapons. You do n’t need any other skills than the independent ones, anyways .
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Try to choose the traits that fit your playstyle best. Kyler J. Falk via “ Fallout : New Vegas ”
Picking the Best Traits
A distribute of traditionalist fans swear by choosing the Wild Wastelands trait at the begin of the bet on, but I ‘d argue that there are only two traits worth choosing with very little wiggle room. Those two traits are pictured above, and the reason you need to choose them are as follows :
- Heavy Handed: This perk is going to up your melee damage, and the best build is a melee build. This is the one trait that is unarguable, so choose it!
- Hoarder/Good Natured: I prefer a higher carrying capacity so I choose hoarder, but you may also do way better choosing Good Natured. Good Natured is, for most, the best choice!
You could always choose to experiment with your traits, or even go without choosing a individual one, but why would you deny yourself the casual for skill buffs ? Always think about the fact that you can constantly level/buff the skills you need late on, so you want to make the most of the traits you choose now . Black Widow, Cherchez La Femme, and ultimately Jury Rigging ! just do it ! Kyler J. Falk via “ Fallout : New Vegas ”
Choosing Your Perks
How you choose to place your perks is in truth all up to you, and it is based on what you feel would work well for your playstyle. That does n’t mean there are n’t good choices to have no matter who you are, though. There are three perks that I wo n’t let you argue with me on. Those three perks are Black Widow, Cherchez La Femme, and then Jury Rigging—for male characters the titles of the first two perks would be Confirmed Bachelor, and Lady Killer. You are going to want to pick up those perks in that order respectively, as well, because you wo n’t be able to get Jury Rigging until charge 14, and compensate 90. however else you choose to place your perks is on you, but always keep in mind that you want to reinforce your skills more than you want to learn newly ones ! Try taking food and melee weapons perks over any early perks if you choose to experiment. As well, you constantly want more skill points, so do n’t be afraid to keep taking the Swift Learner perk when no early perks appeal to you . VATS is your best friend, so use it liberally ! Kyler J. Falk via “ Fallout : New Vegas ”
VATS Is Your Best Friend So Use It!
VATS is the only fight resource available to you in Fallout : New Vegas that is both abundant, and self-replenishing. That being said I rarely see other people using VATS to its fullest extent. Do n’t be like other people ! Make sure that you use VATS any time you can, because combining it with melee weapons makes you an overpower giant ! Battling a radroach ? Use VATS ! Going toe-to-toe with a bloatfly ? Use VATS ! That plunderer hyped up on psychotic starting to look at you like a tasty morsel ? Use VATS ! No count the fight site you need to understand that VATS is an outright, and utilitarian resource. When using this build it will allow you to avoid heavy amounts of damage from groups, while besides shifting your focus from enemy to enemy without the clock time it takes to reacquire targets in real-time. Heck, even if you are out of AP you can however use VATS to catch your breath, pause time, and pick a newfangled scheme ! If you followed this scout then welcome to the badass cabaret ! Kyler J. Falk via “ Fallout : New Vegas ”
May Luck Be a Lady for You!
With this final incision I ‘d like to close out by saying if you followed this scout gloomy to its accurate nuances then you are already well on your direction to a successful playthrough on any difficulty. This physique, though it takes patience and skill, is the best build to use in side effect : New Vegas, and it has n’t failed me yet ! Of course, you could always go another road away from melee weapons, but if you play your cards right while looting then you will pick up all kinds of amazing chems to load up on. Those chems in combination with your skills will see you mowing down even the toughest of Deathclaws ! Yes, you will go face-to-face with Deathclaws, wielding the relative-equivalent of a sharpen stick, and you ‘ll come out on lead each and every prison term.
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just remember this while you ‘re out there in the Mojave Wastes : “ War, war never changes. ” © 2021 Kyler J Falk