Akkhan Condemn Crusader Guide
Akkhan Physical Condemn
T16
View all variants
presentation
Akkhan Condemn Crusader is the build up that has been around for the longest clock time, created with the presentation of Frydehr ‘s Wrath in Season 1. once the strongest in the game build for solo XP grow, now it ‘s barely useful in T16, and even then, only if you have optimized gear and high Paragon .
These days Armor of Akkhan holds a different kind of record : it has by army for the liberation of rwanda the weakest damage bonus across all sets. With Armor of Akkhan ( 6 ) Bonus providing just a measly 2,000 % increase wrong, this set struggles to compete even with Legacy of Dreams and its 9,750 % damage bonus .
On current patch Armor of Akkhan Condemn Crusader is completely outclassed by either Heavens ‘s Fury Crusader or Akkhan Bombardment Crusader in about every scenario. The only area where it makes sense to use this build is in Greater Rift Keystone farming, ascribable to its ability to include Cain ‘s Destiny stage set while playing in groups.
Tanky ✔
Really Fast ✔
Very Easy Pulling ✔
Can do Everything on the Move ✔
❌ Long Bossfight
❌ Weak Season Starter
❌ Requires a Lot of Spamming
❌ Recovery depends on Number of Targets
Core Setup
Core Item Build
Items
- Armor of Akkhan set provides 50% damage reduction, 50% Resource Cost Reduction, 2,000% damage increase, and it lets us easily achieve 100% uptime on Akarat ‘s champion.
- Captain Crimson ‘s Trimmings set gives around 55% DPS, 20% Cooldown Reduction and a whopping 82% damage reduction.
- Ring of Royal Grandeur allows us to get full bonuses from both sets.
- Blade of Prophecy increases condemn damage by 800% and also triples the amount of explosions.
- Frydehr ‘s wrath increases sentence damage by another 800% and also turns it into a spammable skill with a Wrath cost.
Season 25
soul Shards
Soul Shards are brawny socketable items that only drop during Season 25. There are 4 available for Weapons based on the Lesser Evils, with another 3 for Helmets based on the Prime Evils. They drop at Rank 0 and be upgraded three times with the brand fresh Hellforge Ember s to unlock extra powers, or be used in the Kanai ‘s Cube as Augments. here ‘s how they progress :
- Rank 0: soul Shards begin with a unique static Legendary Power. Creates a Rank 50 Augment.
- Rank 1: Gives all powers from the normal gems. Creates a Rank 75 Augment.
- Rank 2: Grants one additional powerful stat. Creates a Rank 100 Augment.
- Rank 3: Unlocks 1 of 3 bonus Legendary Powers unique to that Soul Shard. Creates a Rank 125 Augment.
Warning: Leoric’s Crown and Broken Crown do not work with Soul Shards!
Read our Soul Shards Guide for full details on how they work. What you should prioritize on them for Solo Pushing is the follow :
- The Correct Soul Shard & Rank 3 ability
The best shards for Solo Pushing are:- Helmets: We want to use paring of terror for the massive damage buff from our abilities on cooldown. For the Rank 3 power take the ring of Fire to unleash a devastating AoE blast for big leaderboard pushes!
- Weapons: We want to use kernel of anguish for the Movement Speed and Cooldown Reduction. For the Rank 3 power take the 50% increased poison Damage, which actually applies to all damage done! hint: Make sure to get a poison Damage Range on your Weapon so it can proc the shard automatically.
- The Rank 2 Stat
The stats that come from the second upgrade are not equal. Here’s what we’re looking for on them:- Helmets: We want either Main Stat for damage or Melee/Ranged Damage Reduction to survive. Avoid Armor and All Resistance as their stat ranges are far too low compared to the other options.
- Weapons: We want Holy Damage to boost our character’s power the furthest, although % Damage and Critical Hit Chance are not too far behind. Avoid Attack Speed because it does not work with this build.
- The Stat Ranges on the Rank 1 and 2 Powers
This is just icing on the cake because the ranges will not make or break your build. Still, look for the soul Shards with the best stat ranges, especially on the offensive stats.
For the other game modes, other Soul Shards can be used. Check the Variants below to see what’s used there.
What about extra Soul Shards ? Either salvage them for gems, or upgrade and use them in Kanai ‘s Cube for Augments .
global Stat Priorities
In order to keep Akarat ‘s Champion constantly active voice, you need to get 55.8 % Cooldown Reduction. The cleanest way to do it is 10 % roll on the Weapon and 3x 8 % rolls elsewhere. Make sure your defensive slots—Boots, Pants and Belt—have Vitality and Resistance to All Elements on them. Stack DPS stats wherever potential : elementary price, Condemn Damage, Area Damage, Critical Hit Damage and Critical Hit Chance. Ignore Attack Speed as it does n’t let you cast Condemn any fast .
Assembling the Build
1. Do the Challenge Rift for the materials to cube legendary Powers. You can complete this once a week for extra resources and we constantly update the guide for you !
2. Gather the wax Armor of Akkhan set. Each piece can be gambled from Kadala for Bloodshards. Do not salvage any duplicate pieces you find ! rather convert them to another part of the set with Recipe 4 in Kanai ‘s Cube. If your final lacking set piece is Talisman of Akkhan – do n’t gamble for it ! alternatively gamble for a brassy and easy detail, like Pauldrons of Akkhan, and once again covert it with Recipe 4. If you have supernumerary materials you can use recipe 3 to craft the remaining pieces, but this is expensive and not recommended for new players.
3. Gamble from Kadala in this ordering :
- The full Armor of Akkhan set
- Frydehr ‘s wrath
- nemesis Bracers
- Goldwrap
- Hexing pants of Mr. Yan
4. Craft using Recipe 3 in Kanai ‘s Cube in this order :
- 2-Handed Swords to get Blade of Prophecy
- Create a level 1 Demon Hunter and upgrade 1-Handed Swords to get In-Geom
- Anything from the gamble list in Step 3 that you haven’t already acquired.
5. Do Bounties to acquire several important items for this build :
- Act 1: Ring of Royal Grandeur
- Act 2: Illusory Boots and Gloves of Worship (for your follower)
- Act 3: Avarice Band
- Act 4: Can drop any bounty item from any act
- Bounty Turn In: Recipes for Captain Crimson ‘s Trimmings, Cain ‘s Destiny and sage ‘s Journey
6. At this point you can somewhat comfortably farm Nephalem or Speed Greater Rifts where you can find all the remaining items you need for different variants of the build. It ‘s better to spend your materials improving your arrange pieces, getting ancient weapon etc .
Item Stat Priorities
SLOT | ITEM | STAT PRIORITY |
Main-Hand | Blade of Prophecy The furnace In-Geom ( Cubed) |
1. poison Damage Range 2. Socket Ramaladni ‘s give 3. Cooldown Reduction 4. Damage % 5. Area Damage 6. Strength 7. Elite Damage |
Off-Hand | Frydehr ‘s wrath | 1. Critical Hit Chance 2. condemn Damage 3. Area Damage 4. Cooldown Reduction 4. Strength 5. Elite Damage |
Helm | Helm of Akkhan Aughild ‘s ear ( Crafted) |
1. Critical Hit Chance 2. Socket Flawless Royal Diamond 3. Strength 4. Vitality |
Gloves | Gauntlets of Akkhan | 1. Critical Hit Chance 2. Cooldown Reduction 3. Critical Hit Damage 4. Area Damage 5. Resource Cost Reduction 6. Strength |
Shoulders | Pauldrons of Akkhan Aughild ‘s power ( Crafted) |
1. Cooldown Reduction 2. condemn Damage 3. Area Damage 4. Resistance to All Elements 5. Resource Cost Reduction 6. Strength |
Chest | Breastplate of Akkhan Aughild ‘s rule ( Crafted) |
1. Sockets Flawless Royal Diamond 2. condemn Damage 3. Elite Damage Reduction 4. Resistance to All Elements 5. Strength 6. Vitality 7. Life % |
Pants | Cuisses of Akkhan Captain Crimson ‘s thrust ( Crafted) Hexing Pants of Mr. Yan Cain ‘s substance abuse ( Crafted) |
1. Sockets Flawless Royal Diamond 2. Resistance to All Elements 3. Strength 4. Vitality |
Boots | Sabatons of Akkhan Captain Crimson ‘s Waders ( Crafted) Cain ‘s Travelers ( Crafted) Illusory Boots ( A2 Bounties, Cubed) |
1. Resistance to All Elements 2. Strength 3. Vitality 4. Armor |
Ring 1 | The Compass Rose conventionality of Elements focus restraint |
1. Socket 2. Cooldown Reduction 3. Critical Hit Damage 4. Critical Hit Chance 5. Area Damage |
Ring 2 | Rechel ‘s Ring of Larceny Avarice Band ( A3 Bounties) Ring of Royal Grandeur ( A1 Bounties, Cubed) stone of Jordan |
1. Socket 2. Cooldown Reduction 3. Critical Hit Damage 4. Critical Hit Chance |
Bracers | Strongarm Bracers bane Bracers Warzechian Armguards Aughild ‘s research ( Crafted) |
1. Elemental Damage 2. Critical Hit Chance 3. Strength 4. Vitality 5. Resistance to All Elements |
Amulet | The Travelers Pledge Squirt ‘s necklace Talisman of Akkhan |
1. Socket 2. Critical Hit Damage 3. Elemental Damage 4. Critical Hit Chance |
Belt | Captain Crimson ‘s Silk Girdle ( Crafted) | 1. Resistance to All Elements 2. Strength 3. Vitality 4. Life % |
Potion | Bottomless Potion of Kulle-Aid | For breaking walls to pull enemies and increase DPS |
Gems
- Bane of the Trapped is the most common damage gem. This is a melee build, so nothing special needs to be done in order to activate the damage bonus.
- Bane of the Powerful is used for an extra bit of damage in T16 and speedfarm builds. Solo push version uses Bane of the Stricken to kill the Rift Guardian.
- The last gem can be boon of the Hoarder
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for gold, Zei ‘s Stone of Vengeance for extra damage or Molten Wildebeest ‘s Gizzard to protect Squirt ‘s necklace stacks.
Skills
- condemn is the main damage skill.
- Iron Skin Flash is a very popular skill and for a good reason. Damage reduction, Movement Speed and no collision for only one skill slot. It’s a bargain!
- provoke is used for Wrath generation.
- Akarat ‘s Champion Prophet is a staple in every single crusader build. One skill providing 35% damage, more than double toughness, crowd control immunity, Wrath regeneration and full heal on “death” is just too good to pass up.
- One of the remaining skill slots is occupied by Law skill, which is either Laws of Hope Wings of Angels for mobility or Laws of Valor Unstoppable Force for defense.
- Finally the last skill slot is free, popular choices include Justice Sword of Justice, Steed agitate and Falling Sword.
Passives
- celestial Strength is necessary to equip a 2h weapon together with Frydehr ‘s wrath.
- finery is the strongest generic crusader passive, which provides about 15% DPS and 12% toughness boost.
- long Arm of the Law is used to get higher uptime on our chosen Law skill.
- The last passive is Holy Cause which is our main source of recovery in the solo push and speedfarm versions. In T16 the healing is useless so we get durable instead.
Paragon Points
Core | Offensive | Defensive | Utility |
1. Movement Speed | 1. Cooldown Reduction | 1. All Resistance | 1. Area Damage |
2. Strength | 2. Critical Hit Damage | 2. Armor | 2. Resource Cost Reduction |
3. Vitality1 | 3. Critical Hit Chance | 3. Life % | 3. Pickup Radius |
4. maximum wrath | 4. Attack Speed | 4. Life Regeneration | 4. Life per Hit |
1 Add a act of Vitality if you feel excessively spongy ( a sum of 750,000 Life is recommended ) .
Follower
Patch 2.7.0 revamped the follower arrangement giving all 3 hirelings raw powers and the exhale system. The first thing you should do is read our dispatch follower steer and remember the samara takeaways :
- The emanation system allows followers to share certain fabled and put powers with you. The most important ones are: The Flavor of Time, nemesis Bracers, Avarice Band, sage ’ sulfur Journey and Cain ’ sulfur Destiny. Click the guide above for the full list.
- Follower’s powers are based on their main stat (maxed at 25,000, but they have a 2.5x multiplier so you only need 10,000). This means we stack intelligence on the Enchantress, dexterity on the Scoundrel and force on the Templar.
- Followers share 20% of their Experience, Magic and Gold Find stats with you.
- Legendary gems do not work on followers, except esoteric alteration and Mutilation Guard.
- Cooldown Reduction does not work for any follower skill except the Templar’s heal.
- Followers never deal significant damage; you’re on your own to clear the content.
With these in judgment, let ’ s get into our recommendations for this build.
T16 Enchantress
T16 Enchantress
For T16 we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is T16 content, she ’ ll stay alive with Esoteric Alteration and Mutilation Guard and manipulation Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death .
Stat Priorities:
Since we do not have the immortality concentrate, we need to stack survivability on our enchantress .
Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed .
Key Items:
- The Flavor of Time: For double duration on Pylons.
- bane Bracers: For extra Elites, Death ’ s Breath randomness and In-geom procs.
- Avarice Band: For the insane pickup radius.
- Ring of Royal Grandeur: To complete our sets.
- Gloves of Worship: For 10 Minute Shrine Buffs.
- sage ’ second Journey: For double Death ’ s Breath s.
- Cain ’ south Destiny: For 25% more Greater Rift Keystone mho.
Speed GR Enchantress
Speed GR Enchantress
For rush Greater Rifts we recommend this Enchantress setup because she is the entirely follower that gives Cooldown Reduction, allowing you to spam your abilities more. Since this is speed capacity, she ’ ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death .
Stat Priorities:
Since we do not have the immortality focus, we need to stack survivability on our enchantress .
Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed .
Key Items:
- The Flavor of Time: For double duration on Pylons.
- nemesis Bracers: For more progression from Elites.
- Oculus Ring: For 85% increased damage.
- internal-combustion engine Climbers: To make your follower immune to freeze and Immobilize effects.
- Hellfire Ring, Leoric ‘s Crown and Cain ‘s Destiny: For more Experience and Attack Speed.
GR Pushing Enchantress
GR Pushing Enchantress
For Greater Rift Pushing we recommend this Enchantress apparatus for the Slow from Temporal Pulse, Holy Damage from Amplification, Damage Reduction and Armor from Powered Shield, and the Attack Speed from Focused Mind .
Stat Priorities:
Since we have the immortality keepsake, we do not need to stack survivability on our enchantress .
Intelligence > Attack Speed .
Key Items:
- The Flavor of Time: For double duration on Pylons.
- nemesis Bracers: For more progression from Elites.
- Oculus Ring: For 85% increased damage.
- oneness : For 50% damage reduction if you’re also wearing one.
- methamphetamine Climbers: To make your follower immune to freeze and Immobilize effects.
- Mempo of Twilight and Cain ‘s Destiny: For more Attack Speed.
Gameplay
Condemn is the main damage skill. To maximize phone number of casts per second you should try to cast it precisely when it comes off cooldown. Holding down the button or mindlessly spamming it results in approximately 33 % less DPS .
Akarat ‘s Champion should be used on cooldown. Without Akarat ‘s Champion you lose 96 % of your damage and 90 % of your temper ; dropping it even for a second is a very bad theme .
Iron Skin and the Law skill should be used on cooldown but they should n’t be in synchronize. That way you constantly have at least one 50 % price reduction buffet and your stamina stays consistent .
Provoke is used on cooldown for Wrath .
note, that none of the 5 skills described above have cast vivification. That means you never have to stop move, unless you want to use your 6th skill .
Hardcore
For Hardcore, barter Finery for Indestructible. The build is reasonably tanky as it is, but if you feel that it ‘s not adequate, you can put Stone Gauntlets in the cube, although sometimes you ‘ll get stick if you ‘re playing the solo push translation without Illusory Boots .
Variants
- Nephalem Rifts
- GR Solo Speeds
- GR Solo Push
Nephalem Rifts
T16 Physical Condemn
Concept
The idea of T16 Condemn build is to stack as much Movement Speed as possible and zoom through the rupture, killing all the enemies as we pass them by.
We use condemn Shattering Explosion for extra radius, so that we do n’t have to stop for every syndicate. Avarice Band and Boon of the Hoarder are used to provide screen-wide pick up radius, 30 % Movement Speed, and a firm supply of gold. For more motion speed we have Laws of Hope Wings of Angels, Steed Charge, Warzechian Armguards and Rechel ‘s Ring of Larceny. naturally, we try to get Chance to Fear on Hit on every possible slot—weapon, off-hand, helmet—and besides use Provoke Flee Fool. In-geom in the cube lets us spam all our skills, which gives us more apparent motion Speed and Wrath.
Gameplay
Playing Condemn Crusader in torments is not precisely rocket science. You spam 5 of your buttons arsenic much as you can and you run forward. The last button, Steed Charge, is merely used when you have no mob on sieve for a 0.5 irregular boost of Movement Speed. Staying on the horse longer than that is not recommended, because then you will have to wait for your Condemn to charge up. however on some maps such as Spider Caves or Shrouded Moores it may be necessary.
Setups
If you play in groups, equip Nemesis Bracers and replace Stone of Jordan with Avarice Band, alternatively of Squirt ‘s Necklace use Hexing Pants of Mr. Yan. ultimately you can put Warzechian Armguards into the cube if you want to be quicker as the build is tanky enough.
When you spawn the Rift Guardian you have to open your stock and swap 3 items : Cain ‘s Travelers and Cain ‘s Habit for extra keys and Stone of Jordan with Bane of the Stricken for some extra boss price. Make sure that your Boon of the Hoarder is in your leave band, differently you will lose one of your DPS gem during the barter .
GR Solo Speeds
Condemn Solo Speeds
Concept
This adaptation of the build is similar to T16 one, but it has a draw more damage. To get that price we use Bastions of Will and Aughild ‘s Authority sets, The Furnace and Bane of the Powerful. We use Justice Sword of Justice to proc Bastions of Will ( 2 ) Bonus and for some absolve Movement Speed.
We use condemn Vacuum for its ability to group the mob, letting us make better use of sphere price. Since Vacuum is pulling enemies right on lead of us, it can much make us stuck. To prevent that, we have illusive Boots in the cube.
Gameplay
The gameplay is again very easy : spam all the skills, keep the Sword of Justice buffet up, enjoy animation. One skill you actually have to pay care to is Iron Skin. This is your only source of Movement Speed and the cooldown is pretty long, so make indisputable to only activate it when something is about to hit you.
Setups
At high Paragon ( 5,000+ ) you can remove Aughild ‘s Authority to get in Squirt ‘s Necklace and Strongarm Bracers. You will besides need to replace Wreath of Lightning with Molten Wildebeest ‘s Gizzard to protect the shield.
If you want to play lower tier but go faster, replace Laws of Valor with Laws of Hope Wings of Angels .
GR Solo Push
endless walk of life Solo Push
Endless Walk version
This is the highest displaced person version of the build using Endless Walk set and Convention of Elements.
We use condemn Vacuum for its ability to group the throng, letting you make better manipulation of area damage. Vacuum besides applies Strongarm Bracers debuff and gives us a bunch of prolong via Holy Cause. however, since Vacuum is pulling enemies right on top of us, it can much make us stuck. To prevent that we have illusive Boots in the cube.
Gameplay
In terms of buttons that you have to press this version of the build plays the like as all the others : you press all of them all the time. however, immediately there ‘s more things to pay attention to. Make sure that your Laws of Valor and Iron Skin are desynced, so that at least one of the two buffs is up at any given moment. Pay attention to your convention of Elements cycle. At 3 seconds into Physical you need to stop moving to let your Endless Walk switch to DPS mode. Stay a silent as possible until your Holy cycle is over ; only move to Oculus Ring ‘s zone when it appears.
Pay attention to your Ring of Fire stacks. When you get close to 100, stop killing monsters and take some time to gather a draw with around 100 monsters in it. Kill the last few to proc the Ring of Fire and Vacuum all the enemies into it. After that you should already be close to the future Ring, so you can merely go make another big pull while bringing surviving elites with you.
When fighting a stationary Rift Guardian, do n’t forget to take couple of steps back every 6 seconds, in order to apply the Strongarm Bracers debuff .
Bastions of Will Solo Push
Bastions of Will version
This translation drops Convention of Elements and Strongarm Bracers to fit in two sets : Bastions of Will and Aughild ‘s Authority. Compared to the Endless Walk version, this one is a spot tankier but has slenderly less price electric potential. It is, however, fabulously coherent and always ready to deal price. That lets us make dependable use of Scoundrel and his Night ‘s Veil ability.
Gameplay
here you have absolutely nothing to worry about, except for Laws of Valor and Iron Skin thing, all your damage buffs are active 100 % of the time.
Setups
This construct is tanky enough as it is, but if you want to make it even tankier, manipulation Bastions of Will version and replace Aughild ‘s Authority located with Strongarm Bracers and Stone Gauntlets .
Video Guide
Guide Video
Mechanics
Blade of Prophecy
- Produces up to two extra explosions with 0.1-0.3 second delay.
- Each enemy hit can trigger only 1 extra explosion; at least two enemies need to be hit to get full benefit.
- Extra explosions inherit damage type and proc coefficient of equipped condemn rune.
- Extra explosions can proc Area Damage and Holy Cause.
Frydehr’s Wrath
- Reduces the cooldown of condemn to 0.5 seconds.
- This cooldown cannot be further reduced by Cooldown Reduction.
Condemn Vacuum
- Only pulls in enemies that are at least 15 yards away.
- Pulls in every 0.5 seconds for 6 pulls over 3 seconds in total.
- Maximum pull range is increased by 2.5 yards with every pull, up to 30 yards.
- Each pull can suck in a maximum of 10 enemies.
- Enemies caught within the same pull ignore hitbox collision, however, they still need a space to be pulled into.
compendious
- Put together the core items and acquire the full Armor of Akkhan
set.
- Reach 55.8% Cooldown Reduction before anything else.
- Spam all the buttons as much as possible.
- Spam condemn intelligently, only when it comes off cooldown.
- God, why is this set only 2,000%?
Akkhan Condemn … What class is this ! ?
Credits
Written by Northwar .