What waits for him there is one of Kingdom Come Deliverance’s more unmanageable quests, but it ’ mho nothing he can ’ thymine get the better of. here ’ s how to find and sabotage the bandit camp during the main quest Nest of Vipers in Kingdom Come Deliverance .
To complete this quest effectively you ’ ll need a dear lecture stat ( at least 8 ), decent weaponry, know how to lockpick, and will benefit greatly from a high stealth skill ( at least flush five for stealth kills ) .
Nest of Vipers quest guide:
- Follow the directions given by the quest objectives until you reach the camp
- Procure a Cuman outfit either from a locked chest at the north of the camp, or by killing or knocking out a guard
- Sneak into camp through the north or south entrance and find the poison
- Poison the four food pots and set fire to the four barrels of arrows
- Get the hell out of there
- Return to Sir Radzig and tell him the news
- Travel to Talmberg to recruit Sir Divish’s men and prepare for battle
Starting the quest
After the events of the My Friend Timmy quest, Sir Radzig will send you off to scout the bandit camp .
Proceed to the first gear marker on your map – the woodcutter ’ s camp near Talmberg – and follow the instructions from there .
At the branching with the finished cabin, take the leftover hand fork which leads true on .
When you reach the next fork take the bequeath again until you get to a third base fork – take the leave again .
finally, you ’ ll reach a crossroads, heading straight on .
After a small distance, slow down, you ’ re close to your address .
Getting into the bandit camp
When you reach the camp, your quest objectives will change. You ’ ll be tasked with getting inside the clique to scout it, arsenic well as sabotaging the bandits ’ food and arrows .
Stealing a Cuman equip will make wandering the camp boundlessly easier, and you have two options of how to get one. You can either creep up to a Cuman who ’ randomness patrolling the camp perimeter, stealth kill him ( or merely slash and shot while he ’ second unprepared ) and steal his clothes, or you can make a boastfully loop around the camp and enter through the far north entrance. here there ’ s an “ comfortable ” locked chest that has everything you need .
Their entire set includes ( or alike ) :
- Burgher’s slippers
- Cuman caftan
- Cuman riding breeches
- Cuman shishak
- Vambraces
- Cuman hauberk
- Riveted gloves
- As well as a Cuman metal shield, Villager’s bow and Seax
If you ’ ve killed a patrol Cuman, wage attention to what they have equipped and mirror it .
once you ’ ve got your disguise on sharpen, you can wander the camp. But be warned, Cumans will try and talk to you if you get excessively close. You have three chances to fool them, after that you ’ ll aggro the hale camp .
insert by either the north or south entrances to the camp. The north entrance leads first base to the bandit camp first, so you won ’ t have to worry about Cumans rumbling your cover charge straight aside .
This is best done at night, so there are fewer people awake to see you meddling. however, you can get lucky and doomed here. sometimes the plaza will be deserted, sometimes it ’ ll be crawling with soldiers.
Sabotaging the Cuman camp
The camp is made up of two smaller ones, bandit and Cuman, each with two cooking pots and two barrels of arrows .
When you approach the big burn out building next to the bandit camp, you ’ ll get a cutscene with Runt .
To procure some poison, go into the tent in front of this burn out build up and crack the thorax .
You ’ ll then have to surreptitiously move around the camp sabotaging the pots and the barrels of arrows .
This separate is difficult. The soldiers figure you out extremely promptly and you can get stuck on pieces of scenery identical easily, making it unmanageable to avoid Cumans who try to speak to you .
There are two of each sabotage point in the camp, they ’ re not difficult to find. The pots are in complain view and the arrows are to your left and straight in front man of you as you enter the bandit camp, and the same in the Cuman camp .
More than likely, you ’ ll end up in a harebrained dash trying to sabotage everything as soldiers chase you about. If this does happen, try to time your sprints to burst by groups of attackers, otherwise, you ’ ll precisely get cling when the game tries to lock-on to your aggressors .
Escaping the Cuman camp
If you managed to sabotage the camp unnoticed, bally well done. Otherwise you ’ re going to need to high-tail it on your horse, differently, the bandits will chase you for miles through the forest – where you ’ ll inescapably get stuck in some bushes and hacked to pieces .
Whistle your sawhorse angstrom soon as you can. If you ’ re struggling to mount up with people chasing you, whistle, keep sprint, then turn around quickly and sprint back past the chase throng towards your horse. then try mounting up and galloping into the sunset .
Try to slalom as you escape, Cumans are good shots and your horse will throw you off if it gets hit by arrows .
Recruiting reinforcements
spinal column in Merhojed, report your progress to Sir Radzig, making certain that you say the dialogue responses in top-to-bottom rate .
When Sir Radzig asks how many bandits there are, say : “ There ’ s a lot of them. ”
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then when Sir Radzig asks you what the archers ’ positions are like, say : “ They ’ ra positioned well. ”
When you ’ re done, he ’ ll tell you to travel to Talmberg and ask Sir Divish for reinforcements .
Sir Divish will ask you if you ’ re fix to go to struggle. If you say yes, you ’ ll be taken true there, so if you need to prepare, tell him therefore .