first revealed in November concluding class, Scholar of the First Sin is a software that will include a revised version of Dark Souls 2 with all three of its downloadable contented add-ons plus early newfangled additions. It will be available for PlayStation 3 and Xbox 360, but Dark Souls 2 ball-shaped manufacturer Atsuo Yoshimura is focused on the PlayStation 4, Xbox One and PC versions of the approaching unblock .
“ This is not just a remaster, ” Yoshimura tells Polygon. “ It ‘s about recreating the game. ”
The major changes to Scholar of the First Sin include a new multiplayer hood of six players ( up from four in the master Dark Souls 2 ), which can include a mix of accommodative partners and PvP players seeking to ruin your day. In accession to changing the count of players able to appear in your game at any one time, From Software is besides tweaking how those characters get there.
“ not merely a remaster ”
In Dark Souls 2, your ability to join person ‘s game ( whether as acquaintance or foe ) was determined by something called “ soul memory ” — basically a stat tracking how much currency a actor had earned and spent throughout their full time in the game. many players complained about this system, as it was difficult to determine the best soul memory roll to ensure that you could find people to play with or against .
From Software is n’t dump soul memory wholly, but Yoshimura says that players will now have ways to control the crop of soul memory that the game searches for when connecting to early players. This will besides allow friends who want to play cooperative together to find each other more well, a long-standing request from many fans .
“ I ‘m not saying players can directly communicate with their friends, “ Yoshimura says. “ indirect communication with other players is the alone aspect of the Dark Souls franchise. We ‘re not going to change that. But we will let players control person memory to at least let them match more well. ”
Another major deepen in Scholar of the First Sin is enemy placement .
“ We revised the enemy placement completely for all maps in the bet on, ” Yoshimura says. “ This new enemy placement completely changes the gameplay experience. All those condom zones that players remember from the original Dark Souls 2 are no long safe. Players need to come up with a new battle strategy. ”
In accession to different enemies in different locations and enemies from the DLC making their way into the core crippled ‘s zones, Yoshimura says that enemy AI has been improved across the dining table. More dense packs of enemies have been placed in some areas, and they ‘ll now track players for a lot longer, efficaciously ending the strategy of just running past less bad guys .
If that does n’t sound challenging enough, From Software has besides come up with a modern enemy named “ The Forlorn. ” Like some other non-player characters in Dark Souls 2, the Forlorn is an “ invasion NPC ” — a computer-controlled opposition that pops into your crippled in the like terrifying means as a real-life PvP opponent. Unlike other invasion NPCs, though, the Forlorn can and will show up at multiple points throughout the bet on, hunting the actor mercilessly .
Yoshimura wo n’t spill details on new weapons, armor or items in Scholar of the First Sin, but he makes it clear that defeating the Forlorn will provide rewards that players will want .
Along with the Forlorn, a new friendly non-player character will provide story developments. The nominal scholar of the First Sin is a cryptic character who has clean information on the tragic past events of the world that Dark Souls 2 takes position in.
the Forlorn can and will show up at multiple points throughout the game
Yoshimura is promptly to note that the original report is not being replaced. “ It ‘s auxiliary, ” he says. “ Scholar of the First Sin is happening simultaneously with all the narrative elements from the master Dark Souls 2. ”
Despite that assurance, Yoshimura coyly hints that the cryptic Scholar could lead to a new final foreman run into or possibly evening a fresh ending wholly. distinctly there are many mysteries even to be uncovered, even for players who have done multiple playthroughs of Dark Souls 2 .
Scholar of the First Sin besides features a bevy of technical improvements for players grabbing the new-generation comfort and personal computer versions. The PlayStation 4 and Xbox One versions of the plot will both run at 1080p and a variable 60 frames-per-second .
While closely all of these changes are being patched into the existing personal computer handout of Dark Souls 2 — the eyepatch actually went bouncy today, beneficial news for those of us who ‘ve already purchased it there — the DirectX 11 graphic upgrades are limited to an wholly raw spill. furthermore, Yoshimura says From Software took inspiration from the game ‘s incredible fan-created patches .
“ It in truth surprised us how promptly fans released their own patches for the PC interpretation of Dark Souls 2, ” Yoshimura laughs. “ In the From Software office, we joked about how amazing it was and how we should equitable let the fans do the official updates on that version. ”
While From Software is offering a fortune of intriguing changes in Scholar of the First Sin, its April release is mere weeks after the developer ‘s much-awaited PlayStation 4 exclusive, Bloodborne, a title that builds on the like core gameplay as the Souls series. The studio and publisher Bandai Namco are n’t sweating the meanness though .
“ Bloodborne is a different game, ” Yoshimura says. “ It ‘s being created by [ Dark Souls 1 film director Hidetaka ] Miyazaki, so we ‘re conclusion to it. I want to say adept luck to their team, but Miyazaki has said the lapp thing to us. We believe both games can co-exist .
“ There are not any concrete plans for a sequel ”
“ It ‘s about like two brothers. They plowshare DNA, but they are different people. I actually hope that fans pick up both games. ”
Yoshimura believes fans hoping for a newly Souls game will be satisfied by the differences in Scholar of the First Sin.
“ There are not any concrete plans for a sequel, ” he says. “ We ‘re open to any possibilities. We ‘re all mindful that fans are waiting for the following Souls game. But at this moment, Scholar of the First Sin is the answer to that request .
“ I ‘m truly convinced saying that players will feel like they ‘re playing an about wholly different game. ”
Dark Souls 2: Scholar of the First Sin is set to launch April 7, 2015 on PlayStation 3, Xbox 360, PlayStation 4, Xbox One and Windows PC. For more on Dark Souls 2, take a expression at our follow-up of the original game .