The game even provides a creative manner where you can basically enable inexhaustible resources and instantaneous craft, basically letting you do anything you can imagine. It ’ s The Sims, but for out quad .
Between the creative and survival modes, there ’ mho a unharmed galax to explore. And tied more than that, developers actually released the informant code for the game, and with code comes a prolific modding community .
With the the right kinds of mods, you ’ rhenium surely to squeeze hours upon hours of playfulness out of this game.
And here are some of the best mods you can get to take your quad exploration experience to the adjacent flat .
35. HUD Colors
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Let ’ s beginning with a few quick and comfortable ocular improvements to give Space Engineers some new life .
Exploring the depths of space can feel pretty otiose at times. specially when you ’ re all alone in the huge stranger .
That HUD actually isn ’ metric ton helping either, as it ’ south pretty numb in itself .
thus why not throw in a bit of color ?
HUD Colors does precisely that, adding colors to the otherwise washed out blue HUD elements in vanilla .
34. Colorful Icons
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colorful Icons is a capital copulate for the HUD Colors mod, taking things a step further in giving more “ life ” to the game .
I ’ m not sure why they decided to keep everything in that washed out blue color scheme, but thanks to these mods you can change things up .
colored Icons gives you complete exemption, letting you choose which icons will be changed, and includes colored icons for ores, ingots, components, and more !
33. Space Just Got Real
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Another questionable ocular choice by Keen ( in my opinion ) is how they colored the atmosphere here .
I mean in truth, the typical galax milky-way color ?
It oftentimes feels like you ’ re starting out into a child ’ s space painting rather of out space itself .
space Just Got Real is a quick and easy way to make the plot much more immersive, making the undiscovered depths of space count more naturalistic .
Based on actual NASA photograph, modder Dr. Novikov plays around with shaders, shadows, lighting effects, and early ocular properties of the game to make everything appear arsenic very as possible .
32. Animated Interaction
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here ’ s a mod to make the game just a bit more immersive .
Animated interaction may not seem like much, but actually goes a long room .
All it does is add some animations to player actions, sol when you have your engineer do something, he actually does something .
He won ’ thymine fair be standing around for when you ’ re scrolling through menu, clicking, or pushing buttons .
31. BuildInfo
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While there are the few mods that make the game expect better, most mods out there make the game easier to manage .
Which is always a good thing !
Space Engineers is a complex survival and build up game, and I can ’ t think of many things that get more complicate than space exploration .
so to start us off on this subject you ’ re going to want to get the BuildInfo mod .
It ’ s a simpleton mod that gives you more information about blocks once you aim at them or have them in your hand .
30. Easy Inventory
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As build up and craft is a huge part of Space Engineers, you ’ re decidedly not going to regret installing Easy Inventory .
The mod is therefore commodity that Keen themselves took from it, with the modder ’ s license of naturally .
All you have to do is select the barricade you want to build, and with a flying click, all ask materials will be transferred to your engineer for easy construct .
I need a “ that was easy ” button, stat .
not only will this save you the trouble of having to select each firearm needed for each build, but it will save a fortune of real-world time as well .
29. Taleden’s Inventory Manager
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While there are mods that add functionality and data displays to aid your space exploration, there are lots of useful scripts that let you automate certain commands vitamin a well .
Taleden ’ s Inventory Manager is a great model, automating armory actions so you don ’ t have to do things manually all the time .
With the mod installed, you ’ ll be able to sort your inventory items into different containers, depending on how you want them organized .
Plus the mod gives you options to prioritize certain materials, so everything is arranged precisely how you want it .
28. Phils_Ship_Diagnostics
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Phil ’ s Ship Diagnostics is another undeniably useful mod, and is considered by many to be essential for any run at Space Engineers .
The script allows you to enable a dim-witted LED diagnostic display that shows health percentages from parts of your ship .
It appears in an easy to understand green and red discolor schema, showing health percentages of your hull, systems, gyros, thrusters, and more .
What ’ s even more utilitarian is that the mod lets you set alarms, so you ’ re notified when parts reach a certain health horizontal surface .
27. Floor Plan Script Mk1
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You can make build ships a bit less boring, with the right mods .
For that you ’ re going to need the Floor Plan Script by Alysius .
This is specially useful when build larger ships, but can be used for whatever ship size you ’ re build up .
It merely gives you a draw of the floor plan layout in a embark panel, providing a quick overview of what everything looks like .
The layout besides provides you simple manipulation functions like soar and pan to make for easier navigation of your blueprints .
26. Red Alert-Condition Red Script
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The Red Alert script is a useful tool that adds a act of realism to the game ( which is constantly courteous ! )
It gives you complete control of all the lights on your ship to work as an alarm system for when something goes wrong .
It ’ s a simpleton mod, very .
When something ’ south wrong with the embark, all lights will start blink crimson .
As we all know from our childhood cartoons, that means something ’ s improper. Otherwise the lights stay green .
25. Battery Status Script
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The Battery Status Script is another one of those mods you ’ ll never want to play without .
It simply adds a battery symbol to LCDs and text panels, giving a quick ocular of how much energy they ’ ve got stored .
once you have it installed, you ’ ra surely to wonder why Keen made things intemperate for you to begin with .
24. Oxygen Status | Room-Pressure-Info
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Another useful textbook display script, this meter giving oxygen and pressure information for each room of your ship .
You can set up displays for each room of your ship. But what ’ s truly cool about this mod is it allows you to create a sort-of “ headmaster hub ” which displays the values for every room .
With the master set up, you ’ ll have a flying overview of oxygen levels for each room of the ship, displayed in bars and share values .
easily peasy .
23. My Buddy – Follow Companion Drone AI
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Yes, there ’ s even a neat script for your very own space buddy .
nowadays don ’ t expect besides much hera. You ’ re not getting an actual human being as a companion .
The My Buddy mod lets you create a companion out of a drone, having him mechanically follow you around wherever you go .
The mod gives you options that you can set, like how far you should be for the dawdler to start following you, how far a dawdler will stay away from its aim, and a agile toggle switch to make the drone stop following you when you don ’ t need him anymore .
surprisingly handy, decidedly give this a test .
22. Rdav’s Fleet Command MKII
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Rdav has created some of the most master scripts out there .
And I highly recommend giving these adjacent two mods a hear .
He actually takes inspiration from real-time scheme games to give you easier dominance of units in Space Engineers, with Fleet Command MKII targeted specifically at controlling ship fleets .
From an LCD within your own ship, you ’ ll be able to control motion and actions of a separate fleet as you would in an RTS game .
point and cluck to tell them where to go, and what to do, simple as that .
21. Rdav’s AI Autominer Script
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alike to Rdav ’ s Fleet Command mod, the AI Autominer Script allows you to do pretty much the lapp matter .
Except this time, geared towards mining resources alternatively of combat .
The script allows you to convert any vessel into a mining transport, which will automatically travel to and from mining sites gather resources .
If you ’ re familiar with StarCraft, this basically lets you create drones/SCVs as you see in the game .
20. Nanite Control Facility
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To automate things even further, you may want to install Nanite Control Facility .
It allows you to build a large ship block specifically designed for creating and controlling nanites .
Nanites are actually bantam robots, and in this case, they can be programmed to cover a variety of tasks .
You ’ ll be able to let them take wish of some of your shape for you, including structure, repair, and build functions .
There ’ s a lot to do in Space Engineers and I ’ molarity sure no one ’ s going to turn away a helping hand .
19. DeepOres
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While there are mods and scripts that make the game a bit easier to play, there are those that aim to make things a snatch more challenge excessively .
The challenge I ’ m talking about here is the good kind, of course .
If you feel that Space Engineers isn ’ deoxythymidine monophosphate arsenic excite as it used to be, you might want to give DeepOres a shoot .
The mod is simpleton : it makes ores engender much deeper in the ground, forcing you to work hard to get resources .
While ore will be more difficult to get to, deposits will be much larger, making mining stations far more useful overall .
You ’ ll have to think of more creative ways to gather resources with this mod installed .
18. OKI Grand Weapons Bundle
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While battle is scantily the elementary stress of Space Engineers, fans of Star Wars or Star Trek might like the idea of building large battleships .
With that, there are some mods that make battle more interesting .
Like the OKI Grand Weapons Bundle .
The compact includes a act of turrets and cannons to play around with, along with mounts and casemates, depending on what you need for each of your ships .
17. Battle Cannon and Turrets
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If you ’ ra looking for a weapons pack with a spot more dynamism, this Battle Cannon and Turrets mod might be just what you ’ re looking for .
In addition to the distinctive guns and turrets, the pack includes a few larger cannons to blast enemy fleets out of space .
The biggest cannon in the pack is called the “ Big Bertha ”, which holds lone one custom-made carapace per recharge, but can shoot a army for the liberation of rwanda as 50,000 meters .
Yes, that ’ s pretty far !
16. Star Wars XX-9 Turbolaser Cannon Mod
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If the former weapons options hush don ’ triiodothyronine do the trick, this one ’ mho sure to give you the firepower you need .
How about an actual weapon from the Death Star ?
That ’ second mighty, the XX-9 Turbolaser seen on the actual Death Star can be placed on your ships .
This mod evening comes with six different variants, so you ’ ll be able to place them at different sizes besides .
15. Zombie Replace Wolves
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space can get alone reasonably cursorily .
specially if you don ’ t have friends to play with along the direction .
The hush can be daunting, so far what better way to remedy that than with some new friends ?
again, not talking about homo friends here. rather, we ’ rhenium giving you zombies .
This mod replaces wolves with zombies, so you ’ ll be fighting off hordes of undead alternatively of rabid beasts in out space .
Come to think of it, I ’ m not actually certain these are “ friends ” to play with…
But they do come in astronaut suits, which explains how they made it to outer space in the foremost set .
14. Air Traffic
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Adding a little trace of life around the galax can go a long way to making the world feel active .
The Air Traffic mod makes randomly generated cargo ships appear around the standard atmosphere, giving you some opportunity to interact with other characters in the game .
You could treat them as friendlies and let them fly by .
Or you could put your XX-9 to good use and shoot them out of the sky .
That ’ s wholly up to you, of naturally .
13. More NPC Encounters
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If the sociable aspect of the game is very valuable to you, then you ’ re credibly going to want to install More nonproliferation center Encounters from modder superhappyalien .
While the game does provide a few opportunity encounters, there very international relations and security network ’ thyroxine much to look forward to .
This mod simply adds a crowd of new random encounters for you to enjoy, as you ’ ll be seeing a distribute more NPCs from cargo ships to pirates .
12. Starship Troopers
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If zombies in outer distance didn ’ t in truth make much smell, this might be a good alternate to try .
You remember the 1997 film Starship Troopers ? I may be dating myself here .
What was most celebrated about that film ( well for me at least ) were those stranger overhang things they were up against .
They might not have looked very cool, but they were pretty mend chilling .
well this mod brings those bugs to Space Engineers, replacing all spiders in the game .
exploration should be much more interesting now that you ’ ve got giant space bugs to worry about .
11. Star Trek Enterprise Cockpit
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I ’ ve given Star Wars fan a little something to play around with, so now here ’ s one for the Star Trek lovers .
This mod adds a embark depart for a big cockpit, which is actually a replica of the control center seen on the Enterprise .
pretty cool right ?
The cockpit can even be painted, so you ’ ll be able to choose what it looks like at heart .
10. Star Trek Sounds
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now that you have the Enterprise cockpit in Space Engineers, why not take your Star Trek fandom even further ?
You can do precisely that with this Star Trek Sounds pack from Alanzote .
The pack adds almost 50 sound samples to your sound jam, all directly from the Star Trek serial .
Sounds in the pack include beam up and beam down effects, a few Borg audio samples, and tons of early aplomb ship sounds from the show .
9. Cloaking Device
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other than the Death Star artillery and Star Trek cockpit, the modding community has come up with loads of modern parts for you to use to make your Space Engineers ships flush better .
This mod lets you place a wholly functional cloaking device on your ship .
nowadays that ’ s something to wrap your brain around .
If you ’ re looking to sneak up on enemy ships, or stealthily make an escape from conflict, all you have to do is fire up your clothe device and you ’ ll be completely inconspicuous .
The dissemble device stop comes in belittled and big variants, and they ’ rhenium paintable as well .
indeed you won ’ thyroxine have to worry about it making your transport look bad .
8. Small Ship Mega Mod Pack
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If you want tied more ship parts to play around with, the Small Ship Mega Mod Pack is a fantastic place to start .
As the mention suggests, it gives you over 50 new custom parts to use when building little ships .
The pack includes everything from walls, doors, antennas, and even weapons .
The mod is actually the resultant role of a collaborative attempt between 11 different modders, and according to them it should offer reasonably much everything you could possibly need .
7. Star Wars X-Wing Modpack
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For many people, Star Wars has become pretty much synonymous with distance .
With that said, who wouldn ’ triiodothyronine want more Star Wars contentedness ?
If you thought the XX-9 would be difficult to top, here ’ south something even cool .
The clique gives new parts that let you build your very own X-Wing in Space Engineers, based after the one Luke flew in Episode IV .
This should decidedly keep you busy for a while .
6. Custom Universe
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Taking modding beyond automation scripts and ship parts, you can tied change the entire population within Space Engineers .
Whether you feel like you ’ ve explored enough of the vanilla universe, or fair want to check out some of the customs contented available, there are loads of universe alterations out there .
Let ’ s beginning with this customs population mod by Posivi .
One of the largest ones out there, offering a huge universe with five unharmed solar systems to explore .
The population houses 35 planets, which are all randomly placed – so they won ’ thyroxine be appearing on your GPS .
5. Ravcor
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If a wholly new universe feels a sting besides large for you at the moment, you could add some newly planets to the current solar system alternatively .
Ravcor is a great case, offering a singular planet unlike the ones presently found in vanilla .
Ravcor is a hot lava satellite, with lava rivers scattered across its surface .
The atmosphere is very thinly, excessively, making thrusters virtually useless .
If you do make it on to Ravcor somehow, you ’ ll find that the planet is rich in Iron, Uranium, and Platinum .
4. Dead Sun
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dead Sun is another matter to population. It ’ randomness built around the special planet of the lapp diagnose .
The population contains four planets, each with their own moons surrounding them .
early than Earth, Mars, and one alien planet, in the peak left corner of the universe is dead Sun .
It poses a very challenge to get however, as the planet ’ s gravity is extremely high, and the heat makes it difficult to stay for drawn-out periods of clock time .
It will be deserving it to explore though, as dead Sun contains some of the rarest ores in the universe .
3. Star Wars Galaxy
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You can change the universe to reflect the entire Star Wars Galaxy with this mod from Kymac .
It ’ s a very impressive refreshment of the Star Wars galaxy, with over 30 planets in their adjust locations according to Star Wars canon .
much of the information is from careful research, as satellite locations and even sizes are based on official Star Wars records .
You ’ re decidedly going to want to get this one if you ’ re a fan of the series .
2. Iron Man Reactor
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These last two aren ’ deoxythymidine monophosphate as big compared to other entries, but are more like bonus mods that showcase the dateless possibilities offered in Space Engineers .
This particular mod adds a customs function that allows you to build your identical own Iron Man reactor in Space Engineers .
Building one will cost you 1.67 Iron and 3.33 Uranium ingots, but will prove invaluable once completed .
Having your very own Iron Man reactor grants you infinite courtship baron in the game. Quite a valuable dainty !
1. T600
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Come on, the idea of having a Terminator T600 in any game is just cool as hell .
There ’ s in truth not much more to say hera !
This just goes to show that anything is possible with modding, and I ’ molarity certain there ’ south hush loads of interesting content to come for this game down the telephone line .