Tips for Playing as the Chinese Civilization
- China starts out with extra villagers. This can help you make an early game army more quickly than your opponents.
- Plan your strategy when it comes to dynasties. Will you pursue all or just some of them?
- Don’t be afraid to pivot. If you suddenly need the bonuses from a previous dynasty you skipped out on, get it!
- This civilization peaks in power once you unlock your gunpowder units. Plan accordingly.
- Build the Great Wall if you find yourself constantly being attacked.
These are the independent perks you receive when dally as China .
- Villagers construct defenses 50% faster and all other buildings 100% faster.
- Can enter dynasties by building both Landmarks from an Age, giving them access to special bonuses.
- Chemistry technology is granted for free after advancing to the Imperial Age.
- Docks work 20% faster.
There are four different ages to progress through. Normally, you construct a one repository to unlock the modern senesce and move on. The taiwanese civilization, however, is rewarded for building both of the electric potential monuments. It is by no think of required, but each one provides a fan and unlocks a new unit and build to construct.
If you have the extra funds, the developments are surely worth the investment.
- Tang Dynasty – Scouts gain +30% line of sight.
- Song Dynasty – Villager production time reduced by 35%. Unlocks the Zhuge Nu unit and the Village upgrade.
- Village – Increases maximum population by 40.
- Yuan Dynasty – Villagers, Officials, and Military units gain +15% speed. Unlocks the Fire Lancer and Granary building.
- Granary – Villagers can drop off food at this building. Improves the farm gather rate of nearby villagers by 15% (can stack). Generates tax each time a resource is dropped off.
- Ming Dynasty – Military units gain +10% health. Unlocks the Grenadier and Pagoda.
- Pagoda – A Relic can be placed in the pagoda. Once placed, the structure generates 50 food, wood, gold, and stone every 30 seconds. Generates tax over time.
The chinese unique units are identical speciate. early on, they ’ ra good overall. But once you get to the Fire Lancer, specially former on, they begin having one incredible potency at the price of some big weaknesses. Both the aforesaid Lancer and the Nest of Bees are fantastic at dealing AOE damage to structures but are particularly vulnerable .
- Palace Guard – Similar to Men-At-Arms but with reduced armor. Tougher than an average unit with good damage but is countered by crossbows, knights, and lancers.
- Zhuge Nu: A repeater crossbow unit effective against light units. Has a high rate of fire but is ineffective against armored units.
- Fire Lancer: A light cavalry unit, which is better at destroying buildings. Charge attack deals AOE damage but is weak in melee combat with other units.
- Grenadier: Throws grenades that inflict area of effect damage. Has a short range and slow movement speed.
- Nest of Bees: A siege unit capable of firing a barrage of rockets at enemy walls, buildings, and clumps of units. One of the slowest movement speeds in the game and is weak if surrounded.
Alongside the usual unit upgrades, you can research Pyrotechnics to help all gunpowder units and finally Ancient Techniques to very increase your gathering rate .
- Reload Drills – Reduces the reload time of Bombards by 33%.
- Reusable Barrels – Reduces the cost of Nest of Bees by 25%.
- Pyrotechnics – Increases the range of gunpowder units by 20%.
- Ancient Techniques – Increases the gathering rate of villagers by 5% for each dynasty achieved.