Final Fantasy XIV ’ s ( FFXIV ) first expansion, Heavensward, launched the Anima Weapon quest. This questline was in the first place updated occasionally through the course of the expansion. The expansions saw players lento upgrading an highly solid and majestic looking weapon. even though there are better weapons to work towards now, players still want to craft their own Anima Weapon.
Reading: Final Fantasy XIV Anima Weapon guide
Before players begin the questline, it is crucial to note some baseline data that will help down the road. first, crafting an Anima Weapon is not for the faint. This quest will involve grinding and players will have to invest a batch of time and materials .
additionally, the weapon the musician will receive and upgrade will be level 60. presently, these weapons are very outdated, thus most players use them for cosmetic purposes. This weapon will besides be job-specific, and each gradation will have to be repeated if the player wants to craft an Anima Weapon for a second base job .
The Anima Weapon journey
The actor ’ sulfur Anima Weapon travel will begin with a quest, An unexpected Proposal. however, this request has some pre-requisites : the musician should complete the main scenario quest, Heavensward, and the character should be horizontal surface 60 .
To complete this quest, players should just talk to Rowena in Idyllshire, then travel to the Alpha Quadrant in Azys Lla and speak to Ardashir .
Soul Without Life
Ardashir then gives players the Soul Without Life quest. This follow-up quest will task the player with gathering an Umbral and stellar Nodule. however, players can skip this quest by trade in a compete Zodiac Zeta Weapon for both Nodules .
If the player followed the Relic Questline from A Realm Reborn, the Zodiac Zeta weapon is the final, completed relic. If the player does not trade a Zodiac Zeta Weapon in, they will have to gather elemental crystals from Heavensward zones .
Where to find the crystals for the Astral Nodule
|Luminous Wind Crystal||The Sea of Clouds|
|Luminous Fire Crystal||Azys Lla|
|Luminous Lightning Crystal||The Churning Mists|
Where to find the crystals for the Umbral Nodule
|Luminous Ice Crystal||Coerthas Western Highlands|
|Luminous Earth Crystal||The Dravanian Forelands|
|Luminous Water Crystal||The Dravanian Hinterlands|
After the musician has gathered one crystal from each element, they can return to Ardashir, who gives the actor a modern bay, Toughening Up. This is the first base quest that will take some grinding .
This quest will require the actor to complete a total of 10 dungeons with their animated weapon equipped. The dungeons must be completed in the follow order : Snowcloak, Sastasha, The Sunken Temple of Qarn, Keeper of the Lake, Wanderer ’ s Palace, Amdapor Keep, Dusk Vigil, Sohm Al, The Aery and The Vault .
After completing the 10 dungeons, Ardashir will give the actor the Coming Into Its own quest.
Coming Into Its Own
The actor will be required to collect four items. Each of these items will require two tokens that the musician will combine into the final examination detail. The player will need 10 of each of the first token, and four of each of the second gear nominal .
|Material||First Token||Second Token|
|Enchanted Rubber||10x Unidentifiable Bone||4x Adamantite Francesca|
|Fast-drying Carboncoat||10x Unidentifiable Shell||4x Titanium Alloy Mirror|
|Divine Water||10x Unidentifiable Ore||4x Dispelling Arrow|
|Fast-acting Allagan Catalyst||10x Unidentifiable Seeds||4x Kingcake|
When the musician gathered both tokens, they should take them to Cristiana in Mor Dhona to trade them for the weapon material. After the player traded each material, they should return to Alpha Quadrant and give them to Gerolt .
Finding Your Voice
future up, players should complete the Finding Your Voice quest. For this quest, players just need to gather five Aether Oils, which can be done in two ways. first, players can complete the weekly quest, the Gift of Archmagus for one Aether Oil, or buy the anoint for 350 Tomestone .
however, the beginning choice requires that players complete all three Crystal Tower series raids. thereafter, deliver the Pearls to Koh Rapntah. If the player does not want to spend their tomstones, the hebdomadally quest is a better option. alternatively, if the musician wants to get this quest over with adenine soon as possible, they can plainly buy them for a entire of 1750 tomestones .
A Dream Fulfilled
For this quest, the player will be sent to Idyllshire to meet with Ulan. He will ask the player to gather Umbrite and Crystal Sand. These items can be obtained in assorted methods. After obtaining both items, the actor will combine them into Treated Crystal Sand by talking to Ulan .
The musician will use Treated Crystal Sand to enhance the attributes of their Anima Weapon, up to a maximum of 240 points. After the actor reaches 120 points, there is a gamble that the musician will gain bonus treated Crystal Sand when converting it from crystal sandpaper and Umbrite. The actor should continue this quest until the 240 points have been obtained .
Players will then need to gather 50 singing clusters. fortunately, there are three options for gathering this token that can be completed in concurrence .
Players can complete the weekly pursuit, Seeking inspiration, for 18 singing clusters. alternatively, players can complete the daily quest, Cut from a Different Cloth, for one sing cluster. The final option is that players buy the sing clusters for 40 Tomestones each .
Born Again Anima
The player will then be asked by Ardashir to complete three dungeons. The dungeons are Sohm Al, The Great Gubal Library and The Lost City of Amdapor. After completing the dungeons, the player will need to speak to two non-player characters and complete their bomber quests .
Body and Soul
fortunately, this is an easy quest that will alone involve the actor going to Idyllshire to speak with Rowena. The actor should then head back to Ardashir .
Words of Wisdom
In another bare bay, Ardashir will send the player to speak with Rowena again. Thereafter, the player has to talk to Ardashir again.
Best Friends Forever
This quest is the final pace in the Anima Weapon questline ; however, it would not be an easy undertaking. This quest will take the player through every level 50 to level 60 hard test. The musician will have to do these trials with their Anima Weapon equipped. however, the trials should be completed in a specific order :
- Bowl of Embers
- Howling Eye
- The Naval
- Striking Tree
- Akh Afah Amphitheatre
- Thok ast Thok
- The Limitless Blue
- Containment Bay S1T7
- Containment Bay P1T6
- Containment Bay Z1T9
After completing these trials, the actor should return to Ardashir. He will ask the actor to deliver an Archaic Enchanted Ink, which the actor can buy for 500 tomestones. When the musician delivers the ink to Ardashir, their Anima Weapon will be arrant .